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Recent Articles: Transistor
BioWare’s Dragon Age: Inquisition won “Game of the Year” at the 2015 SXSW Gaming Awards, but 2014’s other big releases walked away with the rest of the categories.
Middle-Earth: Shadow of Mordor and The Last of Us: Left Behind were the only multi-award winners. Shadow of Mordor collected trophies for “Excellence in Gameplay,” “Excellence in Animation,” and “Excellence in Design and Direction,” while Naughty Dog’s expansion to The Last of Us was awarded with the “Most Valuable Add-On Content” trophy as well as “Most Valuable Character” (for Ellie).
The full list of winners (which also includes Destiny, Far Cry 4, Alien: Isolation, Transistor, Super Smash Bros. For Wii U, and many others) can be found after the break. (more…)
Middle-Earth: Shadow of Mordor won eight awards during last night’s DICE Awards ceremony (out of nine nominations), but it was unable to snag the big prize. Instead, the Academy of Interactive Arts & Sciences chose to award “Game of the Year” to BioWare’s Dragon Age: Inquisition.
But don’t feel too bad for Monolith Productions and their romp through the Lord of the Rings universe. Shadow of Mordor’s eight wins included “Adventure Game of the Year,” “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Game Design,” “Outstanding Innovation in Gaming,” “Outstanding Achievement in Animation,” “Outstanding Achievement in Character,” “Outstanding Achievement in Story,” and “Outstanding Technical Achievement.”
The third game in the Dragon Age series was only able to walk away with a single other award: “Role-Playing/Massively Multiplayer Game of the Year.”
Bungie’s Destiny (which took home four awards) and Blizzard’s Hearthstone: Heroes of Warcraft (“Mobile Game of the Year” and “Strategy/Simulation Game of the Year”) were the only other multi-award winners last night. Though Nintendo’s pair of Smash Bros. games were awarded “Handheld Game of the Year” (Super Smash Bros. For 3DS) and “Fighting Game of the Year” (Super Smash Bros. For Wii U).
The complete list of winners can be found after the break. (more…)
With the PS4 and Xbox One entering their first full year on store shelves, 2014 turned out to be a bit of a transition year. A lot of games were delayed into 2015 and a few others were delayed even further. With the other two consolemakers taking a step back in 2014, it was Nintendo’s time to shine and the wizards behind the Wii U responded with nearly a dozen major titles. But that doesn’t mean the PS4 and the Xbox One (or the PS3 and Xbox 360, for that matter) went hungry in 2014.
There were plenty of great games to go around last year and you can read all about them as we hand out our annual Golden Pixel Awards… (more…)
Listen to Transistor’s full soundtrack right now
Supergiant’s Bastion built its post-apocalyptic story on the back of an amazing soundtrack composed by Darren Korb and featuring vocals by Ashley Barrett. The duo got the band back together for the developer’s sophomore outing, Transistor, which was released for the PC and PS4 on Tuesday.
Transistor’s soundtrack is now available to purchase through the Supergiant Store, but if you’d prefer to give it a listen first, the developer has posted the entire album on YouTube. Once again, Korb’s music and Barrett’s vocals come together to create some of the best video game music that money can buy (or stream for free, in this case).
While Supergiant wants everyone to experience the game’s soundtrack, they did say that prospective listeners might be better off playing the game first: “We highly recommend playing through the game before listening to the soundtrack, since the soundtrack is deeply connected to the game’s story.” But if you’re ready to dive in, I recommend jumping straight to “We All Become,” the song used in Transistor’s debut trailer.
You can read more of Darren Korb’s thoughts on the process behind Transistor’s soundtrack at the PlayStation Blog.
This is the week your PlayStation 4 has been waiting for. OK, maybe it’s just the week that my (hypothetical) PlayStation 4 has been waiting for. Either way, there are two very cool PS4 games available for purchase through the PlayStation Store as of today.
Supergiant’s Transistor is a sci-fi action RPG and the followup to their blockbuster breakthrough, Bastion. If you’d rather blast mecha-enhanced Nazis in the face with a bazooka, you may want to check out Wolfenstein: The New Order. The latest entry in the venerable FPS franchise is the debut project from MachineGames. And from the looks of it, they’re going to be around for a long time.
But if you’re a PS3 owner, don’t worry, there’s plenty more for you this week, including your own version of Wolfenstein: The New Order. However, fans of quirky Japanese RPGs will be most satisfied with this week’s PS3 slate as NIS America released Mugen Souls Z, Square Enix released Drakengard 3, and Atlus re-released Shin Megami Tensei: Digital Devil Saga.
More information about all of these games and more (including a quintet of import PS1 Classics) can be found after the break. And a complete rundown of this week’s new game add-ons can be found at the PlayStation Blog. (more…)
Transistor will be available to download for the PC (through Steam) and PS4 next week. Supergiant Games has kept quiet about much of the game since it was announced last Spring, but a newly released launch trailer has shed a little more light on the hybrid action/strategy RPG.
Narrated by the Transistor itself (Logan Cunnignham, also the voice that guides the player in Supergiant’s Bastion), four faces are introduced as the villains of the piece for the first time. These characters don’t have names yet, but their inclusion gives a deeper look into Transistor’s dystopian world.
According to Supergiant’s Greg Kasavin, the shroud of secrecy around Transistor was deliberate. Speaking to the PlayStation Blog, he said: “Our feeling is that the less you know going into a game like Transistor, the more likely it is to surprise you. And we think experiencing genuine surprise is one of the rarest and most pleasurable sensations that games can provide.”
Kasavin also used the PS Blog post to tease Transistor’s Recursion Mode, a “New Game Plus” mode that opens after the player completes the story. In Recursion Mode, players will retain their User Level and Transistor Customization while experiencing a completely different resistance from enemies and “some new surprises” in the game itself.
Recursion Mode… a Second Quest if you will.
Supergiant’s Transistor will be released on May 20
Supergiant Games has announced that Transistor, their followup to Bastion, will be released for the PC and PS4 on May 20. The developer has also announced that the science fiction-styled action RPG will carry a price of $19.99.
Supergiant plans to bring a “near-final build” of Transistor to this weekend’s PAX East convention and you can check a trio of new screenshots from this version of the game at their official website.
Ashley Barrett, the soulful singer behind many of Bastion‘s great tunes (and the voice of Zia) has revealed, via Twitter, that the soundtrack for Supergiant’s next game, Transistor, has been completed:
— ashbarrett (@ashbarrett) March 6, 2014
Transistor, like Bastion before it, was composed by Supergiant’s Darren Korb. Barrett will, once again, provide the vocals for almost all of the songs as well as voice the game’s main character, Red. We still don’t have a release date for Transistor, but after the completion of the soundtrack, it shouldn’t be too far off now.
Supergiant plans to bring the game, which is in development for the PC and PS4, to this year’s PAX East expo.