Warp Zoned Wish List: What We Want From the Resident Evil 2 Remake
Nintendo Download: Super Mario Maker For 3DS, Advance Wars: Dual Strike, more
New Releases: Oculus Rift, MLB The Show 16, Resident Evil 6, More
Here's a 14-second teaser trailer for Gun Media's Friday the 13th: The Game
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First MLB The Show 17 gameplay trailer also introduces fans to Retro Mode
Daily Scoop: December 6, 2016 – NIS America sale at Humble
CoD: Infinite Warfare Update: “Terminal” map free to all and new “Quartermaster” weapons now available
Hungarian company uses racing game on Xbox One to train their self-driving cars
The Games of December 2016
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All Articles: Uncharted 4: A Thief’s End
Nathan Drake may have rode off into the sunset at the end of Uncharted 4: A Thief’s End, but that doesn’t mean that Naughty Dog is done with their swashbuckling action game. Announced today on the PlayStation Blog, Uncharted 4 will receive a downloadable Survival Mode expansion in mid-December.
The wave-based Survival Mode will offer a co-op experience for up to three players as they defend their base against Shoreline mercenaries and Pirate Warlords:
Across 50 waves and 10 maps, you’ll face off against Shoreline mercenaries, heavily armored Brutes, Snipers, Hunters, and more that will only get more precise, more aggressive, and better equipped as time goes on. Every 10 waves culminates in an intense boss battle, including our all-new Pirate Warlords. Inspired by the story of Uncharted 4, some of the Founders of Libertalia have arrived to hunt you down with powerful Mystical attacks. Don’t miss Henry Avery himself as the Djinn-wielding Warlord boss in the video above.
But Survival requires more than just dispatching enemies. To reach wave 50, you’ll need to work your way through objective modes where victory depends on defending a particular area, collecting treasures within a time limit, or taking out marked enemies. We might even throw a curveball at you from time to time, like when an active modifier makes it so only pistols, headshots, or melee attacks do damage to enemies. As you take out enemies and complete objectives, you’ll earn in-game cash, which can be used to unlock and equip weapons and gear via arsenal crates around the map. You can buy everything from Heavy Weapons, long guns, Mysticals, and more.
Sony hasn’t announced a price for Uncharted 4’s Survival Mode yet, but if you’re planning to attend this year’s PlayStation Experience in Anaheim, you’ll be able to test out the downloadable expansion at Naughty Dog’s Booth.
We’re rapidly approaching the end of the year, and that means the 2016 Game Awards are right around the corner. The Game Awards will once again be produced and hosted by Geoff Keighley, who will honor this year’s best games and look to the future with a number of huge World Premieres, including the first gameplay footage from BioWare’s Mass Effect: Andromeda.
Before we blast off to a far away galaxy, let’s stop and recognize Uncharted 4: A Thief’s End, which received eight nominations this year from the Game Awards Advisory Board. In addition to “Game of the Year,” Nathan Drake’s final adventure is also up for “Best Game Direction,” “Best Art Direction,” “Best Narrative,” and “Best Action/Adventure Game,” along with a “Best Performance” nomination for all three of the game’s main performers.
Uncharted 4 will compete with some of 2016’s biggest titles for “Game of the Year” at the 2016 Game Awards including Doom, Inside, Overwatch, and Titanfall 2.
“The Game Awards is all about celebrating the state of video game art,” said Keighley. “In just a few short weeks we will recognize the most outstanding games of 2016 in unexpected ways, and preview the most anticipated games of 2017 and beyond with the longest, most in-depth world premieres we’ve ever attempted… including surprises and new game announcements.”
The Game Awards will be held on December 1 at 9:00 PM (Eastern Time), and fans can watch the show through their favorite video streaming service or at TheGameAwards.com. The full list of nominees can be found after the break. (more…)
I’m not sure Sony was ever trying to keep the PS4 Slim and PS4 Pro a secret, but today the consolemaker announced full technical specs, price, and release date for the new models.
The PS4 Slim will arrive first, and it’ll actually be available on store shelves beginning September 15. Priced at $299, the PS4 Slim will include a 500GB Hard Drive and a considerably lighter profile:
The internal architecture of the new PS4 system has been revamped, reducing its volume by more than 30% compared to the previous models and reducing its weight by 25% and 16% compared to the first (CUH-1000 series) and current (CUH-1200 series) models respectively. Also, the new PS4 system is more energy efficient, as the power consumption has been cut by more than 34% and 28% compared to the very first and current models.
But the real star of the show was the PS4 Pro, which will launch on November 10. Priced at $399, the PS4 Pro will deliver an “enhanced experience” with a 1TB Hard Drive, support for High Dynamic Range (HDR) image processing (the PS4 Slim will also include HDR support), and 4K image resolution:
By boosting the performance and capability of the system architecture including the CPU and GPU, PS4 Pro allows games to deliver graphics with far more detail and unprecedented visual precision. Users with 4K TVs will be able to enjoy all PS4 titles in higher quality, such as 4K quality resolution and faster or more stable frame rates. In addition, PS4 Pro supports 4K video playback to deliver 4K streaming video services such as Netflix and YouTube.
The PS4 Pro will upconvert all PS4 games to 1080p, and according to the PlayStation Blog, some high-profile games will be further enhanced for the PS4 Pro including Uncharted 4: A Thief’s End, Call of Duty: Infinite Warfare, Horizon: Zero Dawn, Mass Effect: Andromeda, and Days Gone. But Sony was quick to reiterate that they have no plans to release any PS4 Pro-exclusive titles.
However, unlike the Xbox One S, the PS4 Pro won’t include a 4K UHD Drive for playback 4K UHD movies.
But the PS4 Pro is still an impressive package and it’ll be interesting to see if these higher-end mid-generation systems will be embraced by the gaming community.
I won’t lie: I wanted to dislike Uncharted 4: A Thief’s End before the game even came out. My favorite game in the series, Uncharted 2: Among Thieves, was followed by a third installment that was a huge disappointment to me. But I found myself not just liking Uncharted 4. By the end of the game, I was impressed, satisfied, and just a little bit smitten. (more…)
June is typically a slow period for new game releases, but The NPD Group’s look at last month’s best-selling games proves just how slow it was. According to tracking firm, consumer spending on games was down 20% from last year, when Batman: Arkham Knight launched to strong reviews and even stronger sales.
To make matters worse, the only new release to crack the top ten were Lego Star Wars: The Force Awakens (#3) and Mirror’s Edge: Catalyst (#5). But that means the path to the top of the list was clear for Overwatch, which rode a wave of support from fans to become June 2016’s best-selling game. Grand Theft Auto V (#2) and Doom (#4) rounded out the top five.
But it wasn’t all doom and gloom in June, as NPD Analyst Liam Callahan told GamesIndustry.biz: “After 32 months since the launches of the PS4 and Xbox One, the combined cumulative hardware sales for these two consoles exceed the sales of [the PS3 and Xbox 360] by 40% at the same point in their lifecycles.”
However, the biggest news this month might be the new way that the NPD reports their monthly sales data. Provided a publisher supplies the numbers, the company has agreed to begin integrating digital sales into their monthly tally. Most publishers have already signed on, though Bethesda, Sony, and Mojang remain holdouts, and Blizzard has decided not to share sales data from Battle.net.
A complete look at last months top ten best-selling titles can be found after the break. (more…)
The NPD Group has revealed their tally of the best-selling games from May 2016, and four new titles were battling it out for the top spot. But ultimately, Naughty Dog’s Uncharted 4: A Thief’s End bested them all for the #1 spot on the list.
The three shooters that made the month of May a very crowded time for fans of the genre slotted in just behind Uncharted 4, and id Software’s Doom claimed the silver medal as the runner-up. And in the duel for the “Hero Shooter” crown, Blizzard took the first round as strong sales for Overwatch ensured a finish in the #3 spot. That means Gearbox had to settle for a bit less of the market thanks to Battleborn‘s fourth place debut.
Overall, the retail side of the industry did very well in May, which NPD’s Liam Callahan explained to GamesIndustry.biz: “Overall trends across new physical software, hardware, and accessories in May 2016 rose by 4%, or $19.3 million, due to 18% growth of new physical software, which offset the 10% decline of hardware, and the 2% decline in accessories”.
A complete look at last month’s best-selling retail games (which also includes Grand Theft Auto V, Minecraft, Dark Souls III, and others) can be found after the break. (more…)
Back in March, Sony delayed Uncharted 4: A Thief’s End one final time to ensure they’d have enough copies of the game available for its worldwide launch. After today’s announcement, it’s clear the consolemaker needed as many copies as they could manufacture.
According to a post on the PlayStation Blog, more than 2.7 million copies of Uncharted 4: A Thief’s End were sold during the game’s first week of availability. That number includes retail copies of the game on Blu-ray disc, as well as digital copies through the PlayStation Store. As you might have guessed, these monumental figures made Uncharted 4 the fastest-selling PS4 first party title in North America.
Naughty Dog hasn’t announced their next project yet, but there’s a very real possibility that it could be The Last of Us 2.
There has been a big push over the last few years to make more games accessible to people with disabilities. That can include everything from the creation of custom controllers, all the way down to specialized in-game options to give more players the opportunity to play a game.
In a new video posted yesterday, Naughty Dog has revealed some of the ways they tried to make Uncharted 4: A Thief’s End more accessible to everyone.
“What developers need to realize is that these games do more than just entertain the disabled,” said Josh Straub, a fan who pushed Naughty Dog to include more accessibility features in Uncharted 4. “First of all, they provide an escape from sort of the doldrums of being disabled. And second of all, they provide a social space where, instead of being judged for physical appearance, we’re judged by the actions that we do and things we produce in the game.”
Straub met with UI Designer Alexandra Neonakis, and he explained how important accessibility features can be for gamers who happen to be disabled. After their meeting, Neonakis presented this conversation to the rest of the development team, which lead to a number of new options within the game.
Andres Ortiz, a UI Scripter with the multiplayer team, also saw a need for better accessibility after earlier games in the series used red and green to denote the teams in multiplayer. But by switching the colors to red and blue, Ortiz made Uncharted 4 much more accessible for people who are color-blind.
You can watch the full video above, and congratulations to Naughty Dog for making Uncharted 4: A Thief’s End available to as many players as possible.