Author: Anthony Amato

Blood Bowl 2 coming to PC, PS4, Xbox One in Spring 2015

Blood Bowl 2 is coming, as you can see in this awesome Kick-Off Trailer. The game is the sequel to the original game based on the board game adapted as a football game from a miniatures game. Can you follow all of that?

Blood Bowl 2 will have everything you remember from the first game – Beastmen, Skaven, crippling opponents, scoring touchdowns – the usual. But Cyanide Studios is promising that the sequel “is even more ambitious than its predecessor in all aspects of the game, with numerous extra features and the highest production values.”. They’re working with a brand new engine for graphics, which you can see in the trailer. And Jim Johnson and Bob Bifford are here to commentate the game.

Blood Bowl 2 will be coming Spring 2015 for PC, PlayStation 4, and Xbox One.

Posted in News, PC, PS4, Xbox One | Tagged

Lego Ninjago: Shadow of Ronin spins onto 3DS, Vita in Spring 2015

LEGO Ninjago_Shadow of Ronin_Announce Art

Warner Bros., TT Games, and The Lego Group celebrated International Ninja Day yesterday in an adorable way: by announcing the new Lego Ninjago game, Lego Ninjago: Shadow of Ronin. It will be coming in Spring 2015 to the Nintendo 3DS and the PlayStation Vita. You’ll be fighting a new enemy named Ronin, as well as his “army of dark samurai.” The Ninjas lose their memories to the Ronin’s Obsidian Glaive weapon, and they have to find the weapon to get their memories – and powers – back. For those of you familiar with the TV series, you’ll be visiting a lot of familiar places, like the Ice Temple, the village of Spinjago, and the Toxic Bogs.

Tom Stone, Managing Director at TT Games, said, “Lego Ninjago: Shadow of Ronin will be the most expansive adventure game through the Ninjago universe that we have ever made to-date… Kids will get a kick out of playing as their favorite Ninja warriors battling a new enemy with an exciting array of cool vehicles, mechs and even dragons!”

You can find more information about Lego Ninjago: Shadow of Ronin at the game’s official site.

Posted in 3DS, News, Vita | Tagged

Nintendo vs Sega “Console Wars” will become a movie

consolewarsmovieConsole Wars: Sega, Nintendo, and the Battle that Defined a Generation is an upcoming book by Blake Harris that details the struggle between Nintendo and Sega starting from the beginning. “The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan,” the book’s blurb reads.

But what’s even more exciting is that, before the book has even come out, the movie rights have already been purchased. According to Booktrade.info, the movie is being developed by Sony Pictures and Scott Rudin, and will be directed by Seth Rogen and Evan Goldberg, who also wrote the book’s foreword, and will be writing the screenplay as well. Harris, who is already co-directing a documentary about this, will be the Executive Producer, and Goldberg, Rogen, and Rudin will also be producers.

Console Wars: Sega, Nintendo, and the Battle that Defined a Generation is due out in hardcover on May 13.

Posted in Etcetera, News |

DayZ developer reveals plans to start his own studio

dayzDean Hall, the game designer from New Zealand who brought us the ArmA II mod DayZ, told Eurogamer he will be stepping down as the leader on the game. He plans to return home to New Zealand and create a game studio there, where he will “keep trying to create that elusive, perfect multiplayer game.” He knows the process won’t be overnight, so his people are going to “start it cooking” now.

It doesn’t hurt that Hall already has five ideas for games – three that are already written, and two that are rough. “‘A lot of them have similar DNA [to DayZ],’ he said, because he’s ‘fascinated’ by multiplayer games and because he’s ‘very interested’ in survival games.” But with DayZ, he feels like it’s “kind of like cooking in someone else’s kitchen: I don’t want to be constantly telling Bohemia that this is how I do it and this is the way we do it.” He’s not going to screw them over, though:

Much can change in a year, of course. Is Hall’s mind set? “Oh, it’s set. Definitely,” he nodded. But he won’t leave DayZ in the lurch – won’t leave at a crucial time. “I would extend my involvement here as long as Bohemia wanted – needed – me,” he stressed. In other words, there’s flexibility.

Check out the full interview over at Eurogamer.

Posted in News, PC | Tagged

Explore more dungeons with a new Deep Down trailer

Capcom has released a new trailer for their upcoming RPG, Deep Down, and it’s a good one. “Bad men took me away… and I woke up here, in the dark… you’re coming for me, aren’t you?” says a small child. Also, check out that Mimic at the 32 second mark. Yes.

Deep Down is scheduled to be released on the PlayStation 4 sometime this year.

Posted in News, PS4 | Tagged

PAX East 2014 Indie Showcase selections announced

paxeast2014It’s almost time for one of our favorite events of the year: PAX East! They’ve announced their selections for the Indie Showcase, which has six “of the best indie games you’ve never heard of available on mobile platforms.”

The games are Crowman & Wolfboy (which has “an unlikely pair of shadow creatures on a bizarre journey to escape their own nature and find the mysterious ‘humans'”), Duet (no, not Cypher Prime’s Duet – “a hypnotic new ‘hex-like’ mobile action arcade game with a mesmerizingly beautiful soundtrack by Melbourne composer and Gotye multi-instrumentalist Tim Shiel”), Framed (“an award winning narrative-puzzle game that plays like an animated comic book”), The Spookening (“a 3D scare ‘em up game à la Tim Burton, where you die every night and spawn as a ghost trying to resurrect”), Tiny Dice Dungeon (a game that “brings RPGs back to their roots… no more mysterious battle stats, instead you directly control what happens by rolling the virtual dice”), and Wayward Souls (“an action-adventure dungeon crawler with randomized levels and permanent death”).

For a full description of the games, head to the PAX East Indie Showcase page.

Posted in Mobile, News | Tagged

Oculus Rift production will temporarily cease as company searches for new components

oculusrift

Oculus Rift is suspending production of Dev Kit 1 due to a lack of materials, the company posted on their subreddit. Andres Hernandez, the company’s Community Manager, explained the situation:

Certain components used in the Oculus Rift developer kit are no longer being manufactured, meaning they are no longer available to us for production. As a result, we don’t have the necessary materials to produce additional kits. We still have some stock available, but we’re quickly running out. We are looking into alternate sources for the needed components, and we don’t yet have a timeline for when additional units will be available. We’ll be sure to keep everyone posted.

He went on to say that the only locations they are selling and shipping to are the United States, Canada, the European Union, Japan, South Korea, Australia, Switzerland, and Norway.

Finally, he thanked the supporters of Oculus, saying it couldn’t have been done without them – trying to put a positive spin on this obviously negative situation.

Over at Road to VR, Ben Lang speculates that the missing component is most likely the screen:

The screen is the most likely bet for the component Oculus is missing. The Rift developer kit (DK1) was originally planned to use a 5-inch panel. When it was discontinued before Rift production, Oculus moved to the current 7-inch 1280×800 panel. I can’t imagine that such a panel, previously found in devices like UMPCs, draws much demand in 2014.

He goes on to make the most important point: “High demand for the developer kit is a good problem to have, but suspended sales is not one that you want to have for long; the Rift would be dead in the water without content made by developers by the time it hits the consumer market.” Hopefully there will be news soon on Dev Kit 2.

Posted in News, PC |

Compare all four versions of Metal Gear Solid V: Ground Zeroes in this new trailer

This video released by Konami takes us through Metal Gear Solid V: Ground Zeroes, comparing its graphical capabilities on all four consoles: PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. There are some subtle differences throughout, with the strangest one being in the 1/2 and 1/4 speeds that start around 2:07 – you might not notice it, but the only one that has a bird flying in the air in the background is the Xbox One version.

Metal Gear Solid V: Ground Zeroes will be out on all four platforms on March 18.

Posted in News, PS3, PS4, Xbox 360, Xbox One | Tagged