Warp Zoned Presents
Video Game Canon- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
- Boss Fight Books Gets a New Look for Richard Moss’s “Age of Empires”
- GDC Awards: All the Winners from 1996 to Today
- Clair Obscur: Expedition 33 Wins “Game of the Year” at 2025-2026 GDC Awards
- Silent Hill, Dragon Quest, Skyrim, and More Announced as Finalists for the World Video Game Hall of Fame’s Class of 2026
Warp Zoned Presents
Video Game Research Library- We Pitched a Museum a 1993 Game Hint Line (And They Actually Said Yes) – Yarn Spinner (2026)
- The History Of The Word “Metroidvania” And How It Spread – A Critical Hit (2025)
- Creator of Hit Game Shovel Knight Is at a ‘Make or Break’ Moment – Bloomberg (2025)
- Shadow of the Colossus: An oral history – Design Room (2025)
- In 2005, games started rewiring our brains – The AV Club (2025)
Warp Zoned Archives
Author: John Scalzo
PlayStation Now game streaming service will launch this Summer

Sony has announced that their Gaikai-powered game streaming service for PlayStation platforms will be available in the US this Summer. Officially known as “PlayStation Now,” a closed beta will launch near the end of the month to gather feedback and work out any bugs.
When PlayStation Now does launch, users will be able to stream PS3 games through their PS4, PS3, and Vita as well 2014 Sony Bravia TVs. In the future, Sony’s plan is to expand PlayStation Now’s streaming capabilities to include tablets, smartphones, and other non-Sony Internet-connected devices. Presumably, PS2 and PSone games will eventually be offered through the service as well.
Players will be able to stream games through PlayStation Now as individual title rentals or with a multi-game subscription service. Although which games will be available through the program and when it will be released in territories outside the US is currently unknown.
Alien: Isolation officially announced for late 2014 release
Well that didn’t take long. Sega has officially announced Alien: Isolation, just a few hours after Microsoft prematurely added a product listing for the game to Xbox.com.
Developed by Creative Assembly, Alien: Isolation wants to put the Alien back into games based the Alien film series and is ditching the Colonial Marines versus Xenomorphs style that has been used in most of the games based on the franchise. Eschewing the action-focused shooter model, the game is being developed as a survival horror where Amanda Ripley, the daughter of series star Ellen Ripley, attempts to escape from a single Xenomorph. Creative Assembly also plans to position the game as “lo-fi sci-fi” and they’re heavily leaning on the 1970s view of the future featured in the first movie.
Al Hope, the Creative Lead, said that the decision to base Alien: Isolation on Alien was made because, “[N]o one had created the game we wanted to play, which is one that captures the spirit of the original movie.”
Alien: Isolation will be available in late 2014 for the PC, PS3, PS4, Xbox 360, and Xbox One. Creative Assembly has also uploaded a behind-the-scenes video where the developers discus the “Origins” of Alien: Isolation. You can find it after the break. (more…)
Hideo Kojima is working on a “SUPER CONFIDENTIAL PROJECT”
Here we go again. According to a new post on his Twitter feed, developers within Hideo Kojima’s Kojima Productions are working on a brand new “SUPER CONFIDENTIAL PROJECT.”
Kojima Production SUPER CONFIDENTIAL PROJECT's experiment presentation & meeting. pic.twitter.com/as2p3OycWZ
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) January 7, 2014
With Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain already in development, it’s probably safe to say that this “SUPER CONFIDENTIAL PROJECT” isn’t Metal Gear-related. Nor is it likely connected with Zone of the Enders 3, which was canceled last year.
But maybe, just maybe, Kojima and company are up to something new.
Posted in News
Tagged Silent Hills
Alien: Isolation story, boxart leaked by Xbox.com
Kotaku outed Creative Assembly’s Alien project, Alien: Isolation, a few months ago. Today, a product listing on Xbox.com has confirmed the game’s title as well as the starring role for Ripley’s daughter, Amanda, and the presence of only a single Xenomorph:
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
As you can see, Xbox.com has also provided an early glimpse at the game’s box art. Alien: Isolation is in development for the “current-generation consoles” (obviously including the Xbox 360), “next-generation consoles,” and the PC. Hopefully, Sega will make an official announcement soon, but after the Aliens: Colonial Marines debacle, I understand why they’re being secretive about Creative Assembly’s Alien game.
Microsoft sold more than 3 million Xbox One consoles in 2013
“Anything you can do, I can do better.”
While I don’t think Microsoft’s Yusuf Mehdi is going to duet on that ditty with Sony’s Andrew House anytime soon, their back-and-forth over next-generation sales figures continues today. In a post on Xbox Wire, Mehdi, the Xbox Division’s Vice President of Marketing, has announced that Microsoft sold more than three million Xbox One consoles in 2013. The executive appears astounded by the system’s sales success:
“It’s been incredible to see Xbox One selling at a record-setting pace for Xbox, and we were honored to see Xbox One become the fastest-selling console in the U.S. during our launch month in November. Since our launch, demand for Xbox One has been strong, selling out throughout the holidays at most retailers worldwide. We are continuing to work hard to deliver additional consoles to retailers as fast as possible.”
For comparison’s sake, Sony announced that 2.1 million PS4 systems have been sold as of December 3.
Weekly Warp-Up: Welcome to 2014 Edition
No, that’s not a typo. Welcome to the Weekly Warp-Up, your weekly wrap-up of the biggest and the best articles posted at Warp Zoned this week…
I hope you had a good Christmas and New Year’s because now it’s full steam ahead into 2014! Woo! Yeah! Wait, nothing actually happened this week!
Well, one thing happened. We here at Warp Zoned handed out the 2013 Golden Pixel Awards, honoring our favorite games from last year. Besides our yearly top ten, we handed out The Participation Trophy, picked a piece of tech that is pushing the world one step closer to SkyNet, rocked out with our favorite game soundtrack, and highlighted more than a dozen other games.
The (very short) remainder of the Weekly Warp-Up can be found after the break. (more…)
Posted in News
New Releases: Wii Fit U, Metal Gear Rising on PC

The 2014 game calendar gets off to a bit of a slow start this week with two new releases.
First up is the PC download edition of Metal Gear Rising: Revengeance. Platinum’s swords and science fiction epic starring Raiden originally debuted on the PS3 and Xbox 360 last year. The PC release is the most complete version of the game as it includes all of the previously released costumes and three additional DLC campaigns.
Also available this week is the retail edition of Wii Fit U. Available on the Wii U eShop for some time now, the retail version comes in two different packages, one with the Balance Board and one without. If you wanted to use your new Wii U for exercising, now’s your chance.
Posted in News
Looks like Deep Down will officially be titled Deep Down after all

When Capcom announced Deep Down, they were quick to stress that the game’s rather oddball title was just a placeholder and that they’d give it a more permanent name in the future. Instead, Capcom has decided that the working title is a perfectly cromulent name, so Deep Down it is!
The official title was revealed thanks to an application Capcom filed with the US Patent and Trademark Office on December 17. But we all probably should have seen this coming, the game’s most recent trailer didn’t include the “working title” designation.







