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First episode from Batman: The Telltale Series will debut in August; First trailer coming next week

batmantelltale-1Telltale Games will release the first episode in their upcoming Batman series, Batman: The Telltale Series, in August for the PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices.

Batman: The Telltale Series will also be available as a retail-only “Season Pass Disc” for the PS3, PS4, Xbox 360, and Xbox One. The “Season Pass Disc” will include the first episode on the disc and access to subsequent episodes as they’re released.

The first trailer and final release date for Batman: The Telltale Series will make its debut during next week’s San Diego Comic-Con. To give fans their first look at the game, the developer also plans to host a special “Crowd Play Event” on Saturday, July 23. Kinda Funny’s Greg Miller will host the event alongside Troy Baker (the voice of Bruce Wayne), and you can register to attend at the Telltale Blog.

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Earth Defense Force 4.1: The Shadow of New Despair will invade Steam on July 18

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D3 Publisher has announced that Earth Defense Force 4.1: The Shadow of New Despair, their bonkers “bugs versus humans” shooter, will be released for the PC through Steam on July 18.

Earth Defense Force 4.1 is an expanded and enhanced remake of Earth Defense Force 2025, which was originally released for the PS3 and Xbox 360 in 2014. The re-release debuted on the PS4 last December, and now it’ll be invading Steam in just three days. In addition to slightly slicker graphics, Earth Defense Force 4.1 will include a series of bonus levels and the option to lead a squad of NPC soldiers into battle against the alien menace.

D3 Publisher plans to sell Earth Defense Force 4.1: The Shadow of New Despair through Steam for $49.99, but the game will get a big 30% discount during a limited-time Launch Sale.

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EA will add offline Skirmish Mode to Star Wars: Battlefront next week

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EA and DICE are making good on their promise to bring an offline mode to Star Wars: Battlefront. Beginning next week, Star Wars: Battlefront owners will be able to head into battle against offline bots in a special Skirmish Mode, which will also be splitscreen-compatible for two players on the PS4 and Xbox One.

Skirmish Mode will be available to download on July 20, and here’s what Lead Designer Dennis Brannvall had to say about it on the Battlefront Blog:

The new mode will be available starting July 20 and offers players the option to play offline against bots in a solo mission or with a friend using co-op split screen (Console only). Skirmish can be played on a difficulty level of your choosing and across two modes, Walker Assault and Fighter Squadron. With multiple locations that span the galaxy, from the frozen planet of Hoth to the lava encrusted planet of Sullust, we hope Skirmish brings players a new way to enjoy Star Wars: Battlefront.

The developer also confirmed that Battlefront’s next expansion, Death Star, will be available in September.

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Square Enix will bring a climbing wall, go-kart course, and 7 playable games to Comic-Con

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Square Enix doesn’t just want to play their games at next week’s San Diego Comic-Con, they want you to experience them as well. Taking over a section of San Diego at 7th Avenue and Market Street (in the city’s Gaslamp District), the publisher will host a special Square Enix Experience on July 22 and July 23 from noon until 10:00 PM (Pacific Time).

Fans who queue up to try their hand at the physical challenges will be greeted by a rock climbing wall from Rise of the Tomb Raider, a go-kart track from Final Fantasy XV, and a bungee run from Deus Ex: Mankind Divided…

Deus Ex: Mankind Divided – The Icarus Dash
Enter the dark world of Deus Ex Mankind Divided and become covert agent Adam Jensen without the trench coat and fashionable shades. Showing off the Icarus Dash move, participants will have to run as fast as they can with a bungee cord on their back while shooting a laser gun at targets.

Final Fantasy XV – The Royal Race
Fans can race each other in this themed, go-kart race that takes them through the various landscapes of Final Fantasy XV. Visitors can also have a photo taken to commemorate their race.

Rise of the Tomb Raider – Glacier Climb
The Rise of the Tomb Raider Glacier Climb, inspired by the opening sequence of the game, will allow fans to test their skill and will against the hostile environments Lara faces. The 30-foot glacier wall covered in snow, offers an incredible opportunity for fans to experience Lara’s world. Climbers can have their photo taken while on the wall to capture their adventure. This obstacle challenge is the latest event in the Tomb Raider 20 Year Celebration (#TombRaider20), a year-long salute to the iconic heroine.

But don’t worry, the Square Enix Experience will also have plenty of games to play. Players can relax with a beer (if they’re over 21) and play several upcoming Square Enix titles including Deux Ex: Mankind Divided, Dragon Quest Builders, Final Fantasy XV, I Am Setsuna, Kingdom Hearts HD 2.8 Final Chapter Prologue, Rise of the Tomb Raider, and World of Final Fantasy. Demo kiosks for all of these games will also be available at Square Enix’s booth (#3829) on the Comic-Con show floor.

Square Enix will also host a number of panels during the convention, and you can find a complete catalog of the publisher’s presentations after the break. (more…)

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Call of Duty: Zombies comic book miniseries will launch in October

callofdutyzombiesnumberoneThe Call of Duty: Zombies universe will expand this Fall with the launch of a Call of Duty: Zombies miniseries from Dark Horse Comics. Based on a story by Treyarch developers Jason Blundell and Craig Houston, Call of Duty: Zombies will be written by Justin Jordan (Green Lantern: New Guardians) and illustrated by Jonathan Wayshak (Devolution).

The series will span six issues, with the first scheduled to be released on October 19…

On his quest to secure an ancient artifact known as The Kronorium, Doctor Edward Richtofen enlists the help of The Tranzit Crew, a rag tag group of survivors last seen in the Black Ops II Zombies installment “Buried.” On a deeply unstable and fractured future Earth, Stuhlinger, Misty, Russman, and Marlton battle for survival against the undead horde, as they slowly uncover the truth behind Richtofen’s mysterious reappearance. The Call of Duty: Zombies miniseries follows these characters’ perilous journey of discovery, filling in crucial pieces of the larger Zombies story.

Call of Duty fans can get a sneak peek at the comic adaptation at this year’s San Diego Comic-Con, where Blundell will be a guest during Dark Horse’s Comics & Video Games panel on Thursday, July 21, at 8:00 PM (Eastern Time). In addition to talking about the comic miniseries, the developer will also “shed light onto some of the secrets hidden within the Call of Duty: Zombies saga.”

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Blizzard unveils Overwatch’s first post-launch Hero… “Support Sniper” Ana Amari

Blizzard plans to expand Overwatch in the coming months with a number of new Heroes, and the publisher revealed the first this afternoon.

Ana Amari is a “Support Sniper” who’ll be able to revitalize her allies (damage opponents) with darts fired from her Biotic Rifle. The character’s stash of Biotic Grenades will feature similar healing properties when engaged in close-quarters combat.

Overwatch players who want to get a sneak peek at how Ana will operate should check out the gameplay trailer embedded above. And everyone who’s curious about her place in the game’s lore should watch the “Origins” trailer after the break. Apparently, Ana worked closely with the first generation of Overwatch Heroes (including Reaper and Soldier 76), and she’s also known as mom to the offensively-minded Pharah. More details about Ana can be found at the official Play Overwatch site.

Ana Amari, and all of Overwatch’s downloadable Heroes, will be available for free on the PC, PS4, and Xbox One sometime in the near future. (more…)

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Kickstart This! Escape from Pleasure Planet

This month, Kickstarter faced one of its biggest challenges in the form of Keiji Inafune’s Mighty No. 9, his long-gestating Mega Man clone that raised just shy of $4 million back in 2013. Three years later, the massive amount money hurled at the game seems excessive, as it was poorly received by both critics and players alike. Were backers naive to think that the final game would look and play as gorgeously as the original concept? While companies like Nintendo manage to successfully trade on nostalgia, it seems this homage to Inafune’s beloved character has forgotten to add anything new into the mix, leaving players with a bland, uninspiring journey. The reception was not surprising, but the reaction made me look at Kickstarter with a more critical eye.

I had found a great game called Ikenfell to feature, but it managed to achieve its funding days before I posted, and has now achieved double its initial target. This left me to trawl through a myriad of projects whose campaigns were either dull, confusing, or tragically launched in a premature state. Rather than single one out, I’ll go through a handful to underline exactly what I mean.

Take Rise of the Infection: it has no video; its poster is a stock image of a city; and upon reading the project entry, I found it had no game whatsoever. The developer, Joseph Rottet, teases a promise of a game “that starts as the world ends… with fully destructible environments, creature decay, and RPG elements.” And yet, there are no assets here at all… there’s just a pitch. It is a Kickstarter project in the purest form, as he is asking the world to invest $100,000 in an idea, and to give college graduates an opportunity to show their skills. He is not looking for funding for a game, as is promised; he is looking to fund a company that will then make this game in five years.

Five years.

This one project depressed me on a whole other level, because it is essentially someone asking for money in exchange for literally nothing. No work has been put into this idea, no assets have been created, no pitch has been recorded… absolutely nothing. The world seems to be rewarding the effort in kind, with zero donations thus far.

Is it a con? Who knows. Kickstarter has had its fair share of controversial projects, both funded and cancelled, which were later found to be the poorly conceived abominations spawned from less than reputable individuals. Yet there are other projects in a similar state to this one. Indigo Park has no video, and its handful of screenshots look fake, with the protagonist Laura placed in environments that do not match the style of the character.

At this point, I stopped looking at Kickstarter. It was becoming an irritation, a sea of badly run campaigns that may or may not be funding someone’s lavish lifestyle, while the rewards I would receive may later prove to be inferior, if I received anything at all.

And yet, I still believe in the notion of crowdfunding. I guess we have to take the good with the bad, and trust our own judgement, but if we cannot rely on industry veterans like Inafune to deliver what they promised, who can we trust?

The answer, it seems, is an Australian bloke named Luke Miller. (more…)

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Here’s a new CoD: Black Ops III Descent DLC Pack trailer ahead of tomorrow’s launch

Call of Duty: Black Ops III players on the PS4 will be able to download the Descent DLC Pack beginning tomorrow… which makes it the perfect time for Activision to release a trailer focusing on the four new multiplayer maps.

With the Descent DLC Pack, players will be able to battle it out in “Empire” (“an authentic Roman villa”), “Cryogen” (a futuristic prison heavily inspired by Demolition Man), “Rumble” (a stadium built for fights between giant robots), and “Berserk” (“a Viking village frozen in time”).

If you’re more interested in the new Zombies map, you might want to know that Sid Shuman of the PlayStation Blog will invite Treyarch’s Director of Zombies, Jason Blundell, to his studio for a special livestream tomorrow at 1:00 PM (Eastern Time).

The Descent DLC Pack will also be available for download on the PC and Xbox One sometime in August.

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