Most Recent: PC

Remastered re-release of Turok: Dinosaur Hunter is now available to download on the PC

“I… Am… Turok!”

Night Dive Studios has reached into the past once again and pulled Turok: Dinosaur Hunter into the present. The first person shooter, originally published by Acclaim, was all the rage back in 1997 and this PC re-release adds a number of improvements for modern day players including support for high resolution and widescreen displays, improved gameplay and level design, and Steam Achievements.

Stephen Kick, the CEO of Night Dive Studios, is very proud of his studio’s latest remaster: “When Turok: Dinosaur Hunter was first released it was nothing short of revolutionary. To that point, no game had ever offered the combination of graphics and an open world environment that Turok featured. We are very excited to have had the opportunity to bring this great franchise back to life and to be able to share this great title with today’s gaming audience.”

A launch trailer for the remastered version of Turok: Dinosaur Hunter has been embedded above, and you can download it now from Steam, GOG.com, and the Humble Store.

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New Call of Duty: Black Ops III DLC teaser focuses on Nikolai Belinski and Zombies Mode

Treyarch has released a new teaser trailer for the Awakening DLC Pack, the first expansion in development for Call of Duty: Black Ops III. The teaser is more specifically focused on “Der Eisendrachen,” the next entry in the franchise’s Zombies saga. Starring a very weary Nikolai Belinski, the teaser asks players to take a seat at his campfire and contemplate his many regrets, his belief in destiny, and his hope for the future.

Call of Duty: Black Ops III’s Awakening DLC Pack will be available to download for the PS4 sometime in February. PC and Xbox One owners will get a chance to purchase it a month later.

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Sefton Hill hints that Rocksteady might have at least one more Batman game in their future

Rocksteady recently released a new episode in their Arkham Insider video series ahead of next week’s launch of the Season of Infamy expansion for Batman: Arkham Knight. In addition to giving players a sneak peek at a quartet of returning rogues (Killer Croc, Mr. Freeze, Mad Hatter, and Ra’s al Ghul), Brand Marketing Producer Dax Ginn also sat down with Game Director Sefton Hill to discuss the studio’s work on the Arkham series as a whole. But their pleasant chat may have inadvertently lead to a hint about the franchise’s future at Rocksteady:

Ginn: Sefton, for you, it must be a very emotional time. because this isn’t just the end of Batman: Arkham Knight, it’s sort of the end of Rockteady’s time with the Arkham trilogy. What’s going on in your head at the moment?

Hill: It’s been a very emotional and exciting journey for us. I’ve always said it’s a tremendous privilege and honor to be the custodians of the Batman universe and to live this for nearly ten years To be thinking about the big guy and all the adventures and coming out with new and exciting things we can do in that world. That huge period of time has been amazing, energizing, emotional… it’s been incredible. I really hope the fans are happy with the work we’ve done… that we’ve been able to let people become the Batman and really enjoy his world for such a long period of time.

Ginn: So Sefton, are you saying categorically that this is the end of the road for Rocksteady and Batman?

With a hopeful lilt in his voice, Hill began to reply, “Well…,” before being cut off by a supposed camera malfunction.

Ever since Arkham Knight’s initial announcement, representatives from Rocksteady have always asserted that it would be their final Batman game. While Hill’s “Well…” isn’t proof the studio will stay tuned to that “Same Bat-Channel” on future projects, it is certainly an interesting statement to make.

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Grand Theft Auto: Liberty City Stories is now available for iOS devices

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Rockstar continues to muscle into Apple’s turf with today’s announcement that Grand Theft Auto: Liberty City Stories is now available to download through the iOS App Store. Liberty City Stories, which was originally released for the PSP in 2005, actually serves as a prequel to Grand Theft Auto III and gives players the chance to visit many of the same haunts:

In Grand Theft Auto: Liberty City Stories, former trusted wise guy for the Leone crime family, Toni Cipriani, returns home after spending time in hiding for killing a made man. Now, the streets of Liberty City are in turmoil, as warring families vie for control and the town begins to self-destruct under waves of political corruption, organized crime, drug trafficking and union strikes. Deranged hit men, morally depraved tycoons, cynical politicians and even his own mother stand in the way, as Toni tries to bring the city under Leone family control.

With the move to iDevices, Rockstar has added a number of new features and enhancements to the game. Priced at $6.99, the latest version of Liberty City Stories will treat players to “real-time lighting and shadows, upgraded textures and art, greater draw distance, performance enhancements for touch-based gaming, cross-platform cloud saves, support for Apple’s 3D Touch and more.” Players who purchase the game on the iOS App Store will also be able to unlock an “I Heart LC” t-shirt for their GTA Online character in Grand Theft Auto V on the PC, PS4, or Xbox One.

According to Rockstar, Grand Theft Auto: Liberty City Stories will soon be available to download for Android devices through Google Play and the Amazon Appstore. A new trailer for the game can be found after the break. (more…)

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Hideo Kojima’s new Kojima Productions studio is working with Sony to produce a PS4 game

Hideo Kojima himself has confirmed that he’s left Konami to form his own studio, and that it’ll will once again carry the Kojima Productions name. Corroborating yesterday’s report from Nikkei, a short announcement video hosted by Sony Computer Entertainment President and CEO Andrew House has further revealed the developer’s partnership with Sony’s PlayStation platform. Kojima’s first project, which is only described as a “new franchise,” will be a “console-exclusive” on the PS4. This language makes it easy to assume that a PC launch for the game is also in the cards sometime down the road.

In a separate press release, House expressed excitement for the partnership: “PlayStation’s history is one of game innovation and great new franchises. Hideo Kojima has been a huge part of that history, and we are therefore delighted that he has chosen to bring his brand new project to life in partnership with PlayStation. We look forward to working with him on an exciting new game and warmly welcome him to the PlayStation family.”

Kojima himself also seems to be looking forward to this new chapter in his career: “I will be taking on a new challenge by establishing my own independent studio, and I am thrilled to be able to embark on this journey with PlayStation, who I have continued to work with all these past years. I cannot wait to deliver, with PlayStation, a game that will become a compelling franchise.”

Obviously, it is much too early to discuss specifics about Kojima’s next game. But hopefully Sony has more to say about it soon.

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Hideo Kojima officially leaves Konami to start his own studio and possibly develop a PlayStation-exclusive title

hideokojimaA mountain of evidence has accumulated over the last six months about Hideo Kojima’s pending split from Konami, and now it looks like it’s official.

According to the Nikkei (via Wired), Japan’s largest financial newspaper, Kojima finally left Konami on December 15. The newspaper also learned that the veteran developer plans to start his own studio with several of his colleagues from Kojima Productions. The name of Kojima’s next venture is currently under wraps, but the Nikkei report said the team is in “final negotiations” to produce a game for Sony’s PlayStation platform (presumably the PS4). Though it’s important to note that this doesn’t rule out a PC or Xbox One release for Kojima’s next game.

Kojima began his illustrious career at Konami in the mid 80s, quickly rising to a lead developer on the original Metal Gear. Over the next three decades, he directed nearly a dozen sequels, as well as branching out to other projects like Zone of the Enders, Snatcher, and Policenauts. Kojima was set to produce his next side project, Silent Hills, alongside film director Guillermo Del Toro, but it was canceled by Konami in the Spring.

We don’t know what Kojima has planned for his new studio, but I’m sure many would like to see him continue the ideas found in Silent Hills in some form.

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Otherside Entertainment officially announces System Shock 3

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It’s hard to get too excited over the official announcement for Otherside’s System Shock 3 project after “hackers” outed the game a week ago. But any news is good news, and here’s what we know now that the game is officially in the works:

  • Paul Neurath, a lead developer on System Shock and System Shock 2, is a key member of the Otherside team.
  • Nate Wells, a senior artist on System Shock 2, will return for the three-quel.
  • Robb Waters, the lead concept artist on both System Shock games, will create a “next generation” look for antagonist AI SHODAN.
  • Speaking of SHODAN, Terri Brosius will once again give a voice to the character in System Shock 3.
  • Finally, System Shock 3 is currently “in the early concept stages” and we don’t yet know when it’ll be released or what platforms it’s in development for.

It’s pretty bare bones at the moment, but fans are encouraged to visit OthersideTease.com to learn more about System Shock 3 and to hear a special message from SHODAN herself.

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Unravel will yarn bomb your heart on February 9, 2016

Watch Yarny save a baby bird!
Watch Yarny use a crane to smash through a stone wall!
Watch Yarny ride a bicycle like a pro!

The latest trailer for Coldwood’s Unravel is packed with adorable imagery starring gaming’s newest star, Yarny. But it’s the final title card that’ll likely garner the most excitement from gamers, and that’s because it includes Unravel’s official release date: February 9, 2016. But in case you’ve missed all the Unravel excitement, here’s how Coldwood is trying to sell their game to the public:

Unravel is a game all about overcoming obstacles, both big and small. Using Yarny’s small thread and big heart, players will traverse through the breath-taking, lush environments of Northern Scandinavia in this unique physics-based puzzle platformer. Some challenges are simple, like using Yarny’s thread to swing across a gap, or rappel down a tree. But others are more complex, and players will need to use Yarny’s thread in clever and creative ways to find the path forward. Whatever the case, no feat is too big for Yarny. Along the way, unlock a heartfelt story about love and longing, and the ties that bind, with Yarny as the red thread that runs through it all.

“Gaming is a powerful platform, able to inspire players and touch their hearts. With Unravel, we’re hoping to do just that,” says Martin Sahlin, Creative Director at Coldwood. “Yarny’s quest is to mend broken bonds and the yarn represents the love and connection between people. Along the way, we’ll test your cleverness with environment-based puzzles inspired by our home in Northern Sweden.”

Unravel will be priced at $19.99 when it’s released for the PC, PS4, and Xbox One next year.

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