Warp Zoned Presents
Video Game Canon- Jordan Minor’s “Boss Fight Books: Super Mario Galaxy” is Now Available for Pre-Order
- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- 2025 GOTY Scoreboard: In Progress
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
Warp Zoned Presents
Video Game Research Library- With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well – PC Gamer (2026)
- Vib-Ribbon: An oral history – Design Room (2026)
- How a Second-Grade Teacher Revived a Beloved Video Game – The New York Times (2026)
- Spore: An oral history – Design Room (2026)
- Diablo IV PC Cooled With Real Human Blood Is Still Going Strong Two Years Later, Says Guy Who Won It – Aftermath (2026)
Warp Zoned Archives
Most Recent: PC
DayZ dev says “console port is almost certain”
Last year, Dean Hall told the world that he wanted to bring the standalone version of his ArmA II mod, DayZ, to consoles. At the time, he said a console version would only be considered after a successful launch for the PC version. A month later, a Bohemia Interactive developer bolstered Hall’s claim, saying “it would be stupid” not to bring the game to consoles.
Speaking to The Escapist today, Hall spoke again about a console port of DayZ, now stating it’s “almost certain” to happen.
“Certainly I think if we don’t, for want of a better word ‘[****] up,’ the PC release then I would say a console port is almost certain,” Hall revealed. “I know a lot of people get really hot and bothered about it. Like, I’m not a console gamer, I’m a PC gamer, but I don’t think it necessarily has to hurt things.”
As development on the console port has yet to begin, Hall doesn’t know which platforms it’ll end up on. But right now, the PS4 appears to be the frontrunner. “We’ve talked and met with Sony, and they’re very – you know, they’re obviously interested,” he said.
4/1: Guild Wars 2 is NOT crossing over with Minecraft
Guild Wars 2‘s “Super Adventure Box” update isn’t real, but the Minecraft-like graphical overhaul does make good on its promise to bring back the 80s with the awesome trailer/commercial above.
Here’s what else you’ll be able to find inside the “Super Adventure Box“:
- Super-Hot Graphics: Featuring ‘cutting-edge’ graphics with more than 256 colours, the Super Adventure Box is a visual feast for the gaming connoisseur. Your character has never explored a world like this.
- Awesome New Levels: Three levels full of pogo mushrooms, platform puzzles, bunny tornadoes, and more. Don’t worry about taking a tumble – we’ve turned off the falling damage and turned up the fun!
- Big Fun, Big Rewards: You’ll earn “baubles” by slaying varmints and exploring the virtual world of the Super Adventure Box. Exchange baubles for weapons and skills by talking to the shopkeepers inside the Box, or redeem your baubles for special Super Adventure Box weapon skins from asuran inventor, Moto.
Gag Reflex: I think I’d play a lot more MMORPGs if they looked like this. And like Deus Ex: Human Defiance, I have to give points for the expertly-crafted website/trailer combination.
Posted in News, PC
Tagged Guild Wars 2
4/1: Capcom will NOT release Super Duper Street Fighter IV
After Street Fighter IV, Super Street Fighter IV, and Super Street Fighter IV: Arcade Edition, it’s not hard to believe that Capcom would release one more update to the popular fighting game. And guess what? According to the Capcom-Unity blog, it’s Super Duper:
Introducing the Duper Meter. This will sit below the Super Meter and be easily identifiable with it’s Yellow color. With the Duper meter, Super moves can now take on the properties of EX Moves after their activation or be used to strengthen EX moves in general. The Duper Meter also builds 1.5 times faster than the normal Super Meter. Now players will get even more options to select from as we know Street Fighter 4 players love option selecting.
Super Duper Street Fighter IV won’t be coming to the PS3 and Xbox 360 anytime soon because it’s an April Fool’s Day joke.
Gag Reflex: Previous games in the Street Fighter series have carried run-on titles like Super Street Fighter II Turbo: Hyper Fighting and Street Fighter III: 3rd Strike: Fight For the Future, so “Super Duper” isn’t that much of a stretch. You probably won’t stumble across a more believable hoax all day.
Posted in News, PC, PS3, Xbox 360
Tagged Street Fighter IV
New Releases: Defiance, Ninja Gaiden 3: Razor’s Edge, More

With PAX East and GDC behind us, we head into another slow Spring month of new releases.
The first week of April begins with Trion Worlds’ Defiance for the PC, PS3, and Xbox 360. The alien-blasting game is a side-story companion to the Syfy show of the same name. This week also sees the release of Ninja Gaiden 3: Razor’s Edge for the PS3 and Xbox 360. The enhanced special edition of Ryu Hayabusa’s third adventure was previously only available for the Wii U.
Also available this week is a trio of new PC games (Cities In Motion 2, Sacra Terra: Kiss of Death, and The Veil of Mystery: Seven Little Gnomes) as well as Super Black Bass 3D on the 3DS.
And that’s it.
Shadow PAX: The Hidden Games of PAX East 2013 You Probably Didn’t See

It’s easy to get overwhelmed when you first enter the PAX East show floor. With over 200 exhibitors showing off over 500 products (at a minimum), there’s no way to see it all. In fact, it’s possible to seclude yourself in your own little piece of the Boston Convention and Exhibition Center and not realize that entire other worlds exist within the greater PAX East experience.
The “Three PAX Theory” is the belief that PAX East is actually three different conventions all smashed together. On the north side of the show floor, you have “Triple-A PAX.” That’s where your Nintendos and your Microsofts and your Ubisofts create massive booths, and a game like The Last of Us has a four-hour line. On the south side is “Indie PAX,” which houses the Indie Megabooth and a huge number of small developers who operate booths that are barely big enough for a TV and a few pins. Finally, on the extreme south side of the BCEC is “Tabletop PAX,” where it’s all dice and cards and there’s nary a video game in sight. I wish I had come up with it, but all credit for the “Three PAX Theory” must go to Jake “@jakeninja” Vander Ende.
However, there’s also a fourth side to PAX East that a lot of people don’t see. It takes place in the dark corners of the convention center and in gamer gathering places all across the city after the Expo Hall closes for the night. I like to call this “Shadow PAX.” (more…)
Posted in Features, Mobile, PC, Top Story
Tagged PAX East 2013, Tabletop Games
Watch William Shatner fight a costumed Gorn to promote the next Star Trek game
Because, why not?
Star Trek will be available for the PC, PS3, and Xbox 360 on April 23. The new film, Star Trek Into Darkness, opens in theaters on May 17.
Journey collects six statues at 2013 GDC Awards including Game of the Year

The people behind the 2013 Game Developers Choice Awards like Journey. They really, really like Journey. Of the 11 awards handed out last night, the thatgamecompany-developed title was named the winner of six of them: Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game, the Innovation Award, and Game of the Year.
“This year we saw some amazing titles developed in the indie and downloadable game space, and the critical acclaim that titles like Journey, FTL: Faster Than Light, The Walking Dead, and The Room received could not have been more deserved,” said Meggan Scavio, General Manager of the Game Developers Conference.
While the GDC Awards committee loved Journey, the first-ever Audience Choice Award went to Arkane Studios’ Dishonored. The people have spoken and they really, really like assassinating bad dudes in a steampunk setting!
A complete list of winners can be found after the break. (more…)
Shovel Knight Hands-On Preview: I’m Diggin’ It

Being in the vicinity of Shovel Knight, the first project from Yacht Club Games, seems to make horrible puns just emerge from the ether. During my PAX East playtime, a nearby developer assured me that while the current build was only ten percent complete, the team was beginning to “dig in” towards the game’s full potential. The developer actually hadn’t realized the double meaning of his words until someone else pointed them out to him. He apologized for the terrible wordplay and admitted that it had been happening all morning.
But a game like Shovel Knight requires this kind of pun-tastic sense of humor. (more…)
Posted in 3DS, PC, Previews, Top Story, Wii U
Tagged PAX East 2013, Shovel Knight







