Pac-Man 256 is an endless mazer for iOS devices from the makers of Crossy Road

Hipster Whale’s Crossy Road brought Frogger into the 21st century with a nostalgic eye towards the game’s pixelated past. Seeking yet another way to honor Pac-Man during his 35th anniversary year, Bandai Namco has given the developer the keys to the franchise. The result is Pac-Man 256, an endless mazer that forces Pac-Man to escape the dreaded “Level 256 Glitch.”

Using the same isometric camera angle as Crossy Road, Pac-Man 256 traps our hero in a maze with a ton of ghosts and the “Level 256 Glitch” always looming just out of view (thus, the endless running). The first trailer has been embedded above and the free-to-play game will be available for iOS devices this Summer, though this looks perfect for a port to a platform with native controller support.

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See space battles, Lightsaber combat, pod racing in new Disney Infinity: Star Wars videos

All week long, Game Informer has been uploading gameplay videos highlighting a different facet of this Fall’s Disney Infinity: Star Wars. The most recent video, which has been embedded above, puts the spotlight on the game’s space battles, including the famous Battle of Yavin in and around the Death Star from the end of Star Wars.

An additional trailer features the game’s brand new Toy Box Speedway mode. This Mario Kart-inspired mode takes place on Tattooine, recreating the pod racing scene from Star Wars Episode I: The Phantom Menace. Escept this time the pod racers include Yoda and Question Boxes are all over the course.

The final trailer focuses on an elegant weapon for a more civilized age as Anakin Skywalker, Ahsoka Tano, Obi-Wan Kenobi, and Luke Skywalker show off their Lightsaber skills.

Both of these trailers can be found after the break and don’t forget that Disney Infinity; Star Wars will launch sometime this Fall (possibly as early as August) for the PC, PS3, PS4, Wii U, Xbox 360, and Xbox One.

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Video Game Release Calendar Changelog: E3 2015 Table Setting Edition

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Don’t Forget! This is just a changelog of recently announced release dates. Warp Zoned’s complete Video Game Release Calendar includes every title we could find with a 2015, 2016, 2017, or unannounced release date.

This edition of the Video Game Release Calendar Changelog is definitely focused on the pre-E3 table setting that happens every May. In addition to release dates for some of this Summer’s most-anticipated games (Lego Jurassic World on June 12, Devil May Cry 4: Special Edition on June 23, and Rory McIlroy PGA Tour on July 14) we were recently treated to release dates for some of this Falls big franchise titles (Tom Clancy’s Rainbow Six: Siege on October 13, Assassin’s Creed: Syndicate on October 23, WWE 2K16 on October 27, and Call of Duty: Black Ops III on November 6).

Looking beyond the big names, we now know that Keiji Inafune’s Mighty No. 9 will be released on September 15 (though the 3DS and Vita versions will launch “sometime later”). But even the recent surprise announcements are focused on big names including Need For Speed and Tony Hawk’s Pro Skater 5, both of which will launch this Fall.

Finally, you can’t talk about release dates without mentioning a few delays. This time, Tom Clancy’s The Division was pushed back (to early 2016) alongside Mirror’s Edge 2 and the Ratchet & Clank remake (both will be available in Spring 2016). But Dead Island 2 got the worst delay of all, going from Spring 2015 all the way to TBA 2016.

But speaking of games that are far away, let’s end this roundup with Telltale’s Marvel Game, an untitled episodic adventure game that won’t be released until sometime in 2017. Hey, gotta get that announcement out there sometime.

Even more new release dates for this edition of the Video Game Release Calendar Changelog can be found after the break.

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Pac-Man debuted in Japanese arcades 35 years ago today

pac-man-arcadeBandai Namco and Pac-Man have a lot to celebrate thanks to today’s big anniversary, but after the year he’s had, everyone’s favorite ghost-chomper isn’t showing any signs of slowing down.

On May 22, 1980, exactly 35 years ago, “Puck Man” made its debut in Japanese arcades. The game and its title character would go on adopt the much better known moniker of Pac-Man a few months later because executive at Midway, its American distributor, feared that unruly teenagers would attempt to vandalize the machines. And just like that, an icon was born.

Pac-Man made the most of its simple “eat dots/avoid ghosts” gameplay model, spawning dozens of sequels, spinoffs, and successors. And its unique mazelike structure shows up again and again in games like Bomberman, The Legend of Zelda, and many others. Pac-Man has appeared on numerous “Best Games of All-Time” lists and was selected as a finalist for the World Video Game Hall of Fame’s inaugural class.

“From arcades and consoles to digital and mobile, Pac-Man has remained a fixture in our gaming lives. The endless appeal of the series’ simple but masterful design after all this time is nothing short of remarkable,” said Jeferson Valadares, the General Manager at Bandai Namco America. “But more than anything else, this is an anniversary for the fans. If you treasure any fond Pac-Man memories of your own from the past 35 years, we hope you share them with someone special today and make some new ones together.”

Bandai Namco is hosting a celebration for their most famous creation today at Level 257, a Pac-Man-themed restaurant in Schaumburg, Illinois. Pac-Man’s creator, Professor Toru Iwatani, will be on hand to present the birthday cake and I’m sure “Pac Man Fever” will be playing on a continuous loop. Mobile gamers who own Pac-Man on their iOS device will also receive a free update today that adds a “classic-inspired user interface” to the game.

Aside from starring in one of the most beloved video games of all time, Pac-Man manages to keep himself busy with a variety of side projects. Earlier this year, Bud Light borrowed the game’s familiar maze to create a “Real Life Pac-Man” commercial for Super Bowl XLIX. More recently, Google also dropped Pac-Man into the real world by offering a playable Pac-Man Street View in Google Maps. And last year the mascot got the chance to duke it out with Mario, Sonic, and Mega Man in Super Smash Bros. For Wii U and 3DS, with his very own Amiibo figure scheduled for release next week.

Let’s hope there’s also some pizza at that Pac-Man anniversary celebration.

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Xbox Store Today: NASCAR 15, Spy Chameleon

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Speed and stealth are the name of the game in today’s Xbox Games Store update.

First up is NASCAR 15 on the Xbox 360. A budget-priced update to last year’s NASCAR title (and the first game from developer DMi), NASCAR 15 will include races and drivers from the 2015 NASCAR Sprint Cup Series season as well as Quick Race, Career, and multiplayer modes. Xbox One owners can now purchase Spy Chameleon, an overhead stealth puzzle game starring a cartoon chameleon.

More information on both games can be found after the break.

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F1 2015 release skids into July as Codemasters releases first trailer

Codemasters has announced they’ve had to push back the release of F1 2015, which was originally scheduled to launch next month. The open-wheel racing sim will be released for the PC, PS4, and Xbox One on July 21. Codemasters didn’t elaborate on the cause of the delay, but perhaps the jump to PS4/Xbox One development has something to do with it. However, F1 2015 fans won’t walk away from this news empty-handed as Codemasters also released the first teaser trailer for the game. It’s been embedded above.

Finally, Codemasters announced that fans who pre-order F1 2015 from GameStop will receive a collectable metal case.

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Ultra Street Fighter IV comes to PS4 next week… watch launch trailer and see what’s new

Sony and Capcom will release Ultra Street Fighter IV for the PS4 next week (exclusively through the PlayStation Store), so naturally they’ve served up a nifty new launch trailer for fans.

To prepare gamers for its release, Sony’s Gio Corso took over the PlayStation Blog to talk about all the enhancements Capcom added to the game’s PS4 debut. In addition to full support for PS4 and PS3 fight sticks, this enhanced edition of Ultra Street Fighter IV will include:

  • Ultra Street Fighter IV on PS4 will be running at 1080p resolution and 60 frames per second for all your fighting glory.
  • The PS4 version of Ultra Street Fighter IV will also include all DLC launched up to this point, including the most recent Vacation and Wild costume packs.
  • A few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: We’ve eliminated it to make the PS4 edition the ultimate version on any platform!
  • The price is $24.99.

That “all DLC launched up to this point” bullet worries me, but Capcom wouldn’t be Capcom if they weren’t working on still more content for the latest game in their famed fighting series.

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Samurai Warriors 4-II coming to PC, PS3, PS4, Vita on September 29

Koei Tecmo has announced they will release Samurai Warriors 4-II for the PC, PS3, PS4, and Vita on September 29.

Unlike the regional structure found in the original Samurai Warriors 4, this sequel/spinoff will focus on the individual heroes of the saga. In all, players will take control of 13 characters across the game’s 13 chapters including an all-new never-before-seen samurai. Other new features set to be added to Samurai Warriors 4-II include:

The game will feature many new and improved features as the battle, action, and character development systems have been revamped. It also introduces a highly challenging and richly rewarding mode called: the Endless Castle. Players can choose to enter and struggle to survive for as long as possible, or to play against the clock and see how far they can get up the castle’s increasingly difficult levels!

If you’re in London this weekend (May 22-24) for the MCM Comic-Con, a playable demo of Samurai Warriors 4-II will be available at Koei Tecmo’s booth.

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