All Articles: Mighty No. 9

Comcept shows off another gameplay trailer for Mighty No. 9

Keiji Inafune and his team at Comcept have released a new gameplay trailer for Mighty No. 9, their spiritual successor to Inafune’s world famous Mega Man series.

Today’s trailer is an update to Mighty No. 9’s May trailer in that it once again focuses on the industrial locale that Mighty No. 5 calls home and the icy domain of Mighty No. 2. Go Mighty go!

Thanks to its hugely successful Kickstarter campaign, Comcept will release Mighty No. 9 for the 3DS, PC (Windows, Mac, Linux), PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One in Spring 2015.

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Comcept closes out “Mighty May” with Mighty No. 9 gameplay trailer

Comcept has released a handful of trailers showcasing their progress on Mighty No. 9 since the completion of the Kickstarter campaign last Fall. But today’s new gameplay trailer, released to celebrate the end of “Mighty May,” is the most impressive yet. You might even say it is mega cool, man.

The trailer focuses on the icy locale that Mighty No. 2 calls home and the more industrial digs of Mighty No. 5. And unlike the previous “work-in-progress” trailers, this one features some beautiful backgrounds and gorgeous graphical effects, as well as a ton of enemies and environmental objects. Basically, it’s starting to look like a finished game.

According to Comcept, development on Mighty No. 9 will be completed over the course of the next 12 months and we should all be able to get our hands on it in Spring 2015. And I do mean all as Mighty No. 9 is in development for the 3DS, PC (Windows, Mac, Linux), PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One.

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Mighty No. 9’s GDC 2014 trailer is mega-tastic

I’ve got good news! Especially if you were 10 years old in 1990… Keiji Inafune and Comcept have unveiled another trailer for Mighty No. 9 during their Game Developers Conference presentation!

After Inafune left Capcom, the publisher left Mega Man, his best-known creation, to flounder amid a sea of cancellations and cameos. But the developer has distilled the essence of Mega Man into Mighty No. 9 and produced a game that is looking less “homage” and more “unauthorized sequel” every time we see it. And that’s a good thing. He even patterned Mighty No. 9’s boss robots on the Robot Masters from the original Mega Man. My inner 10-year-old gives this trailer seven thumbs up.

Inafune funded the side-scrolling shooter last year through a mega-successful Kickstarter campaign that ensured the game will be released for nearly every platform imaginable: 3DS, PC, PS3, PS4, Vita, Wii U, Xbox 360, and Xbox One.

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New Mighty No. 9 gameplay video released and a live-action adaptation is in development

Keiji Inafune, the creator of Mega Man and the development lead behind next year’s Mighty No. 9, is on a mighty roll. After raking in a ridiculous pile of money with one of the most successful Kickstarter campaigns ever, Inafune and his design teams at Comcept and Inti Creates have released a steady flow of Mighty No. 9 details. Now, they’ve released another gameplay video, with Inafune himself holding the controller.

It’s a very brief look at the game, but the developer closes out the clip with a hearty shout of “I’m extremely satisfied!” How can you not love Inafune’s energy?

In other Mighty No. 9 news, Contradiction Films’ Tim Carter recently sat down with EP Daily and revealed that his company has been contracted to produce a live-action adaptation of the game.

“We are at the very beginning stages of creative development on a digital series for Might No. 9. We are building the story right now,” Carter said. “I was a little apprehensive about it at first until I got his notes, and thought ‘Dude, you should be working at Pixar!’ It’s so good. We’re really, really excited about it.”

It’s currently unknown how the Mighty No. 9 adaptation will be released, but Contradiction Films is best known as the producers behind 2011’s excellent Mortal Kombat: Legacy webseries. So perhaps Mighty No. 9 will receive similar treatment.

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Here are three new screenshots from Mighty No. 9

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Development on Keiji Inafune’s Mighty No. 9 is humming right along inside the walls of Comcept and Inti Creates. In fact, development is going so well that Inafune recently released a new trio of screenshots for the game’s Kickstarter backers. But with the Internet being the Internet, the images are now available to all. The game is still clearly in the early going, but be sure to check out the screenshots after the break and savor that sweet Mega Man-like flavor.

Mighty No. 9 will be available on nearly every platform imaginable (current-gen consoles, next-gen consoles, handhelds, and the PC) sometime in 2015. (more…)

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Mighty No. 9 is coming to PS4, Xbox One, 3DS, Vita too

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With a little over ten hours left in their Kickstarter campaign, Keiji Inafune and his team at Comcept have announced several huge developments for Mighty No. 9. The total pledge amount currently sits at $3.4 million, which means that a PS4 and Xbox One version of the game is a go. And rather than waste any time, they’ve gone ahead and unlocked the 3DS/Vita stretch goal as well. So for those scoring at home, Mighty No. 9 will be released for the PC (Windows, Mac, Linux), PS3, Xbox 360, Wii U, PS4, Xbox One, 3DS, and Vita sometime in 2015. That’s amazing.

But rather than rest on his laurels, Inafune has revealed new stretch goals. If Mighty No. 9 reaches $3.8 million, the team will add an optional retro-style chiptune soundtrack to the game’s Settings menu. Finally, if the campaign reaches $4 million, Mighty No. 9 will include an Online Battle Race Mode.

What does that mean? Well… “You and a friend compete online, racing to the end of slightly customized versions of single-player stages. You can see your rival as a “ghost” image in your game, but you can’t affect each other… save for the enemies you defeat being sent over to impede your opponent’s progress!”

Wow. Time to up my pledge again.

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Comcept reveals Mighty No. 9 test video as Kickstarter campaign nears end

Keiji Inafune’s Kickstarter campaign for his spiritual successor to Mega Man, Mighty No. 9, has a little more than one day left on the clock. The campaign is more than 300% funded, but Inafune and his team still have a few surprises in store for us.

First, he posted the “Test Video” that you can view above. The short video clip showcases Mighty No. 9 walking, jumping, and shooting thanks to the game’s newly chosen development environment, the Unreal Engine. Inafune was quick to stress that the video is a very early taste of what Mighty No. 9 could look like and it will have no bearing on the final game. That said, it looks awesome and I’ve replayed the 13-second clip over and over again.

Inafune also revealed that Takashi Tateishi, the composer behind Mega Man II‘s memorable tunes, will be lending his musical talents to Mighty No. 9.

Finally, Mighty No. 9 is ridiculously close to reaching the PS4/Xbox One stretch goal. Less than $200,000 separates Inafune’s passion project from a next-generation console debut. Be sure to check back tomorrow to find out if Mighty No. 9 it makes it. And, of course, you can always bump up your pledge to help the game reach its goal. You’ve already donated, right?

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Mighty No. 9 reaches PS3/Xbox 360/Wii U stretch goal

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The Kickstarter campaign for Keiji Inafune’s Mighty No. 9 has reached a huge funding milestone. Shortly before midnight, the total pledged amount crossed $2.2 million, ensuring that the spiritual successor to Mega Man will be released for the PS3, Xbox 360, and Wii U. The console editions of Mighty No. 9 join the previously confirmed PC version (which also includes Mac and Linux options) and all versions of the game are expected to be completed by Spring 2015.

There’s still two weeks remaining before Mighty No. 9’s Kickstarter campaign is closed to new pledges. That leaves plenty of time to cross the PS4/Xbox One threshold, which is currently set at $3.3 million.

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