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Recent Articles: Beatbuddy: Tale of the Guardians
Beatbuddy: Tale of the Guardians continues to find new oceans to explore. The rhythm side-scroller will be released for the Xbox One, alongside the previously announced Wii U version, this Summer.
If you’d rather not wait that long, developer Threaks has also informed us that Beatbuddy is available now for the Android-powered Nvidia Shield microconsole. Priced at $5.99, its available through the Google Play Store.
Beatbuddy for everybody!
German developer Threaks has always said they wanted to bring Beatbuddy, their side-scrolling underwater music game, to consoles. And last week, Nintendo confirmed that Beatbuddy would indeed debut on the Wii U sometime in the near future. Today, we got our first of Beatbuddy in action on the Wii U and I think the side-scrolling underwater music game has never looked better.
The Wii U version of Beatbuddy doesn’t have a release date as of yet, but it’ll be available to download through the Wii U eShop “soon.”
Nintendo has announced that indie games on Nintendo platforms will be known as “Nindies” in the future. Nindies… I love it.
In other news, the company confirmed that they’re bringing 13 playable demos to this weekend’s IndieCade expo in Culver City, California. The list includes Shovel Knight, Yacht Club’s beloved platformer that was released this Summer; WayForward’s next Shanate sequel, Shantae and the Pirate’s Curse; and Costume Quest 2, the eagerly awaited RPG from Double Fine. The first two will be playable on both the Wii U and the 3DS, technically bringing the total up to 15.
Nintendo also announced that Beatbuddy, a musical side-scroller from German developer Threaks, will be released for the Wii U. And finally, they’ve confirmed that Shantae and the Pirate’s Curse will be released for the 3DS on October 23 with a Wii U release scheduled for later this Winter.
A complete list of the Nindies available to play at IndieCade can be found after the break. (more…)
Beatbuddy swims onto iOS devices in September
Threaks has announced that Beatbuddy, their musical underseas action-adventure game, will soon make the jump from PCs to mobile devices. Beginning in September, the game will be available to download for the iPad and iPhone.
Beatbuddy’s controls have been completely redesigned to work with touchscreen devices, but the graphics and music (composed by such luminaries as Austin Wintory, Parov Stelar, and Sabrepulse) are being brought over exactly as they were on the PC. And speaking of music, the game’s great soundtrack will be available to purchase through iTunes as well as through an in-app store.
Threaks plans to support the iOS version of Beatbuddy with new songs that will be released monthly. Best of all, this DLC will be free.
Beatbuddy: Tale of the Guardians, one of our favorite games from 2013, won’t be confined to the PC for much longer. The game’s developer, Threaks, has exclusively told us that Beatbuddy will soon be swimming onto “tablets and consoles.” Which tablets? Which consoles? Threaks’ Wolf Lang wouldn’t say, but I’m hoping the answer will eventually be “all of them.”
Lang would go on to say that the tablet version will appear first as development on the console edition continues. Threaks is very proud of the touch controls they’ve developed for Beatbuddy as he also said, “The touch controls we developed almost play better then the game pad!”
If you want to see what all the fuss is about right now, Beatbuddy: Tale of the Guardians was recently added to Humble Indie Bundle 11 and it can be yours if you pay more than the average (currently $4.64). In addition to Beatbuddy, the bundle includes a ridiculous number of great games including Dust: An Elysian Tail, Fez, Monaco, Guacamelee, and many others.
More details on the tablet edition of Beatbuddy: Tale of the Guardians will be released ahead of this year’s GDC conference.
2013 was an amazing year in gaming. While we got loads of sequels, we also got some beautiful new IPs, and plenty of new hardware to enjoy it all.
Naughty Dog took a break from Uncharted and gave us The Last of Us, BattleBlock Theater reminded us why we love The Behemoth, and Ken Levine and his crew unleashed BioShock: Infinite on the gaming world. And let’s not forget all the amazing ports, including Diablo III (on consoles), Fez (on the PC), and Hotline Miami (on the PS3 and Vita). Yes, this year took our breath away, and cramped our thumbs like the good old days of the NES. We here at Warp Zoned have been gaming our little fingers off the last 12 months, and we’ve been even harder at work the last few weeks trying to decide what we loved and hated about gaming in 2013. After several days of deliberation, here’s what we came up with. And now it’s time for us to get back to gaming… 2014 is ready for us. (more…)
Beatbuddy: Tale of the Guardians, the innovative and fun puzzle platformer by German developer Threaks, is finally here. We’ve been talking about it since PAX East, when we first fell in love with it. The developers have worked closely with famous musicians to create one-of-a-kind levels in which the in-game animations sync up with each part of the music. As you progress your way through the levels, opening up more of the environment, the song grows more complex, adding in another part of the song with each environmental queue. The game’s difficulty increases as well, with the puzzles getting more complicated and the platforming testing your reflexes. Add in the beautiful, hand-drawn levels and characters that are painfully adorable, and you’ve got yourself a perfect little game with lots to offer. (more…)
Threaks has released the first gameplay trailer for their puzzle platformer, Beatbuddy: Tale of the Guardians. Pay close attention to the narrator as he describes all the “beautiful hand-painted levels, clever puzzles, head-bobbing music, and engrossing gameplay” that you see on the screen. He’s a hoot.
Beatbuddy: Tale of the Guardians will be available to download from Steam (for the PC, Mac, and Linux) on August 6.