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Recent Articles: Beatbuddy: Tale of the Guardians
Threaks has announced that Beatbuddy, their musical underseas action-adventure game, will soon make the jump from PCs to mobile devices. Beginning in September, the game will be available to download for the iPad and iPhone.
Beatbuddy’s controls have been completely redesigned to work with touchscreen devices, but the graphics and music (composed by such luminaries as Austin Wintory, Parov Stelar, and Sabrepulse) are being brought over exactly as they were on the PC. And speaking of music, the game’s great soundtrack will be available to purchase through iTunes as well as through an in-app store.
Threaks plans to support the iOS version of Beatbuddy with new songs that will be released monthly. Best of all, this DLC will be free.
Beatbuddy: Tale of the Guardians, one of our favorite games from 2013, won’t be confined to the PC for much longer. The game’s developer, Threaks, has exclusively told us that Beatbuddy will soon be swimming onto “tablets and consoles.” Which tablets? Which consoles? Threaks’ Wolf Lang wouldn’t say, but I’m hoping the answer will eventually be “all of them.”
Lang would go on to say that the tablet version will appear first as development on the console edition continues. Threaks is very proud of the touch controls they’ve developed for Beatbuddy as he also said, “The touch controls we developed almost play better then the game pad!”
If you want to see what all the fuss is about right now, Beatbuddy: Tale of the Guardians was recently added to Humble Indie Bundle 11 and it can be yours if you pay more than the average (currently $4.64). In addition to Beatbuddy, the bundle includes a ridiculous number of great games including Dust: An Elysian Tail, Fez, Monaco, Guacamelee, and many others.
More details on the tablet edition of Beatbuddy: Tale of the Guardians will be released ahead of this year’s GDC conference.
2013 was an amazing year in gaming. While we got loads of sequels, we also got some beautiful new IPs, and plenty of new hardware to enjoy it all.
Naughty Dog took a break from Uncharted and gave us The Last of Us, BattleBlock Theater reminded us why we love The Behemoth, and Ken Levine and his crew unleashed BioShock: Infinite on the gaming world. And let’s not forget all the amazing ports, including Diablo III (on consoles), Fez (on the PC), and Hotline Miami (on the PS3 and Vita). Yes, this year took our breath away, and cramped our thumbs like the good old days of the NES. We here at Warp Zoned have been gaming our little fingers off the last 12 months, and we’ve been even harder at work the last few weeks trying to decide what we loved and hated about gaming in 2013. After several days of deliberation, here’s what we came up with. And now it’s time for us to get back to gaming… 2014 is ready for us. (more…)
Beatbuddy: Tale of the Guardians, the innovative and fun puzzle platformer by German developer Threaks, is finally here. We’ve been talking about it since PAX East, when we first fell in love with it. The developers have worked closely with famous musicians to create one-of-a-kind levels in which the in-game animations sync up with each part of the music. As you progress your way through the levels, opening up more of the environment, the song grows more complex, adding in another part of the song with each environmental queue. The game’s difficulty increases as well, with the puzzles getting more complicated and the platforming testing your reflexes. Add in the beautiful, hand-drawn levels and characters that are painfully adorable, and you’ve got yourself a perfect little game with lots to offer. (more…)
Threaks has released the first gameplay trailer for their puzzle platformer, Beatbuddy: Tale of the Guardians. Pay close attention to the narrator as he describes all the “beautiful hand-painted levels, clever puzzles, head-bobbing music, and engrossing gameplay” that you see on the screen. He’s a hoot.
Beatbuddy: Tale of the Guardians will be available to download from Steam (for the PC, Mac, and Linux) on August 6.
A few days after the release of last week’s very amusing new edition of Threaks News, the developers of Beatbuddy have announced that the game has a new name (Beatbuddy: Tale of the Guardians) and an official release date (August 6). The PC, Linux, and Mac title will be available to download exclusively from Steam for $14.99.
Beatbuddy was included in our Best of PAX East 2013 roundup and we’re thrilled the game will be available to everyone soon. Are you unsure what Beatbuddy’s all about? It’s all about the beat…
Beatbuddy: Tale of the Guardians tells a story of an ethereal, blue creature who is awoken from his eternal slumber in order to save the world of Symphonia from losing music forever to Prince Maestro. Beatbuddy’s quest takes him to a series of worlds where he encounters vibrant characters, such as Harmony, Clef, Trebble, and Quaver, who aid him as he opens paths and solve puzzles on his journey. Threaks has created a rich, interactive experience utilizing its patent-pending sound technology that syncs in-game animations with the beat, enabling players to experience music that is woven into the fabric of this action-adventure.
Threaks is spreading the word about Beatbuddy, their upcoming rhythm-based puzzle platformer for the PC, with a new developer diary titled “Threaks News Episode 2.” Company CEO Wolf Lang and programmer Steve Liesche sit in their “new studio” (Translation: A desk in front of an air mattress) and show off the game’s “mo-cap session” (Translation: A guy in a Beatbuddy costume with ping pong balls taped to his face). I love those wacky Germans.
In actual Threaks news, Lang and Liesche announced that the Beatbuddy closed beta has begun. If you’re interested in joining, please email them at beatbuddy AT threaks DOT com.
Beatbuddy will be available through Steam’s download service sometime this Summer.
One of our favorite games at PAX East 2013 was Beatbuddy, a musical puzzle-platformer from German developer Threaks.
Today, Threaks confirmed that Rhianna Pratchett will help with the story and script. After her work on the Tomb Raider reboot and Mirror’s Edge, Pratchett has become the go-to name for excellent game stories, and Threaks is thrilled to have her.
“When we started with the story of Beatbuddy last year, we initially held off contacting Rhianna because we assumed that she’d be too busy or might not be interested in a small indie project,” said Denis Rogic, Threaks’ Art Director. “It turned out that it was exactly the kind of thing she was looking for. It’s truly amazing knowing that we have Austin Wintory and Rhianna Pratchett providing their talents to our game.”
Beatbuddy will be available to download through Steam in July.