All Articles: Life Is Strange

Life Is Strange: Before the Storm’s Retail Edition will be available in stores on March 6

Square Enix and Deck Nine Games have announced that Life Is Strange: Before the Storm will make its way to retail stores on March 6. The prequel to the very popular Life Is Strange will be available for the PS4 and Xbox One in three different configurations including a Standard Edition ($29.99), a Limited Edition ($39.99), and a Vinyl Edition ($69.99).

All three versions of the game will include a bonus episode entitled “Farewell,” which reunites Chloe and Max, as well as their original voice actors, Ashly Burch and Hannah Telle. A new Mixtape Mode will let players score cinematic scenes with selections from the game’s soundtrack, and an Outfit Pack will add three new costumes to Chloe’s closet (“Punk Doe,” “Hawt Dawg Man,” and “Illuminati”). Finally, the first episode of the original Life Is Strange will be included with all retail versions of the game.

Players who opt for the Limited Edition will receive a physical art book and a soundtrack CD for the game. The Vinyl Edition, which will be sold exclusively through the Square Enix Store, will swap out the CD with a vinyl record and add a pair of Chloe and Rachel figurines.

Life Is Strange: Before the Storm fans who have already purchased the Digital Deluxe Edition will also be able to download “Farewell” on March 6. And in case you missed it, a behind-the-scenes video for the bonus episode can be found after the break. (more…)

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Life Is Strange will be released for iOS devices this week

Square Enix and Dontnod Entertainment have announced that the first three episodes from Life Is Strange will be available to download through the iOS App Store beginning this Thursday, December 14. The reality-bending adventure game will be brought to iOS devices by Black Wing Foundation, and it’ll include several mobile-exclusive features:

Features Exclusive to Mobile

  • Enhanced User Interface for full touch screen integration.
  • Life Is Strange iMessage Stickers.
  • Share your game progress on social media and compare your story choices with friends.
  • An all-new Photo Mode allows you to take pictures, modify them with filters and share them easily.

“Everyone here at Dontnod is really excited to share the adventures of Max and Chloe in Life Is Strange with a new audience on mobile,” said Oskar Guilbert, Dontnod’s CEO. “We welcome new players to Arcadia Bay’s community and look forward to discovering the story choices that they make during their stay.”

After completing the first three chapters, players will be able to continue Life Is Strange’s story on their iOS device in Early 2018, which is when Square Enix plans to release Episode 4: Dark Room and Episode 5: Polarized.

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Dontnod Entertainment announces Life Is Strange 2

A trio of developers from Dontnod Entertainment got a little emotional today, as they revealed that Life Is Strange has sold more than three million copies since its release in 2015. You can see it for yourself in a “Special Message” from the developer, which was posted to YouTube this morning.

Even though Dontnod is currently hard at work on Vampyr, an action RPG set in the Victorian Era, the developer also wants to add more chapters to their coming-of-age adventure game. At the end of the “Special Message,” they confirmed that Life Is Strange 2 is currently in development.

Life Is Strange 2 won’t be making an appearance at this year’s E3 Expo, but Dontnod is well aware that their fans want to learn more about the franchise’s future and “cannot wait to share more” information about the game.

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Legendary and Square Enix will produce a live-action adaptation of Life Is Strange

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Legendary Entertainment has been bitten hard by the video game adaptation bug. Warcraft opened in theaters earlier this Summer, and more recently, the studio signed a deal with The Pokemon Company to produce a movie based on Detective Pikachu.

Now, they’ve set their sights on Dontnod’s Life Is Strange.

Square Enix has announced they’re teaming up with Legendary Digital Studios and DJ2 Entertainment to produce a live-action webseries based on Life Is Strange. Like the game, the adaptation will follow teenage photographer Max Caulfield as she learns to deal with her newly-discovered time travel powers in the face of apocalyptic visions.

In other coincidentally recent Life Is Strange news, Square Enix and Dontnod re-released the game’s first episode as a free download last week.

“Life is Strange is one of those rare properties that combines incredibly developed characters and storylines with deeply engaging gameplay,” said Greg Siegel, the Senior Vice President of Development and Production for Legendary Digital Studios. “It lends itself perfectly to live-action imaginings. We couldn’t be more excited to partner with Square Enix, Dontnod Entertainment, and DJ2 to bring the world of Arcadia Bay to life in an exciting new way.”

The search is currently on for a screenwriter, so hopefully we’ll learn more about Life Is Strange’s live-action adaptation soon.

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Life Is Strange’s first episode is now available to download for free

Dontnod Entertainment has announced that players who have yet to try out Life Is Strange can now download the first episode for free on the PC, PS3, PS4, Xbox 360, and Xbox One.

In case you missed it last year, Life Is Strange follows Max Caulfield, a teenage photographer who finds out she can reverse time after saving her best friend from a school shooter. But that one act could have apocalyptic consequences for everyone in her small town…

“Although our team set out to create an award-winning narrative we still cannot believe the response we’ve had from players of Life is Strange” said Oskar Guilbert, the CEO of Dontnod Entertainment. “We’re really glad that Square Enix have decided to give the first episode away for free so more players can begin their journey and see why people have fallen in love with the game for themselves.”

Life Is Strange’s near-universal critical acclaim, highlighted in the new trailer embedded above, eventually lead to several year-end awards including a Peabody Award, the “Games For Change” trophy at The Game Awards, the “Audience Award” at the GDC Awards, and “Best Story” at the BAFTAs.

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Fallout 4 wins “Best Game” at 2016 BAFTA Games Awards

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The British Academy of Film and Television Arts (BAFTA) held their annual Games Awards ceremony last night, and Bethesda’s Fallout 4 looted the trophy for “Best Game.” Surprisingly, The Witcher 3: Wild Hunt, Fallout 4’s main rival throughout the 2015/2016 awards season, came away empty-handed.

The same doesn’t need to be said for Everybody’s Gone to the Rapture, Her Story, and Rocket League, each of which won three awards last night.

Everybody’s Gone to the Rapture’s accolades all revolved around its excellent use of sound as the post-apocalyptic title won for “Audio Achievement,” “Music,” and “Best Performance” (which went to Merle Dandridge). Rocket League’s universal appeal informed its three award including “Family Game,” “Multiplayer,” and “Sport.” Finally, Her Story’s unique storytelling structure lead to wins in the “Best Debut,” “Game Innovation,” and “Mobile & Handheld” categories.

Other winners during last night’s ceremony include Ori and the Blind Forest, Batman: Arkham Knight, Bloodborne, Until Dawn, Prison Architect, and Life Is Strange.

Congratulations to all the winners, which you can find after the break. (more…)

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The Witcher 3: Wild Hunt is “Game of the Year” at 2016 GDC Awards

gdcawardsThe Witcher 3: Wild Hunt might be the last game in CD Projekt’s Witcher saga, but it’s first in the eyes of voters at the 2016 Game Developers Choice Awards. The final adventure for Geralt of Rivia was awarded “Game of the Year” honors at the annual ceremony, as well as “Best Technology” for “its complex game engine that combines brilliant visuals with a huge game world.”

However, the big winner of the night was Sam Barlow’s Her Story. After cleaning up earlier in the day at the IGF Awards, Her Story also collected the “Innovation Award,” “Best Narrative,” and “Best Handheld/Mobile Game” at the 2016 GDC Awards.

The only other multi-award winner was Ori and the Blind Forest, which shone brightly as the winner of “Best Visual Art” and “Best Debut.”

As they do every year, the Game Developers Choice jury also distributed a trio of special awards at this year’s ceremony. The “Ambassador Award” was given to Tracy Fullerton, professor and Director of the University of Southern California Game Design program. Bethesda’s Todd Howard won a “Lifetime Achievement Award” for his work with The Elder Scrolls and Fallout franchises. And finally, Markus “Notch” Persson, the creator of Minecraft, was praised with the “Pioneer Award.”

(more…)

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Everybody’s Gone to the Rapture leads with 10 nominations at the 2016 BAFTA Games Awards

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The British Academy of Film and Television Arts (BAFTA) bestowed some absolutely rapturous acclaim on Everybody’s Gone to the Rapture yesterday. The game, which was developed by The Chinese Room and released exclusively for the PS4, was nominated in ten categories for this year’s BAFTA Games Awards.

Everybody’s Gone to the Rapture will obviously be competing for “Best Game” at the 2016 BAFTAs, and also for “Best British Game,” “Artistic Achievement,” “Audio Achievement,” “Game Innovation,” “Music,” “Original Property,” and “Story.” Two nominations in the “Performer” category (one for Merle Dandridge and one for Oliver Dimsdale) round out its double digit list of accolades.

However, five other games (Fallout 4, Life Is Strange, Metal Gear Solid V: The Phantom Pain, Rocket League, and The Witcher 3: Wild Hunt) are also up for “Best Game” and any one of them could easily steal the spotlight from Everybody’s Gone to the Rapture.

We’ll find out who takes the top prize on Thursday, April 7, when comedian Dara O’Briain returns to host the festivities, which will be televised via Twitch and BAFTA.org. The complete list of nominees in all categories can be found after the break. (more…)

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