Warp Zoned Presents
Video Game Canon- Jordan Minor’s “Boss Fight Books: Super Mario Galaxy” is Now Available for Pre-Order
- Angry Birds, Dragon Quest, FIFA Soccer, and Silent Hill are the World Video Game Hall of Fame’s Class of 2026
- 2025 GOTY Scoreboard: In Progress
- BAFTA Games Awards: All the Winners from 2003 to Today
- Clair Obscur Completes the Sweep by Winning “Best Game” at 2025-2026 BAFTA Games Awards
Warp Zoned Presents
Video Game Research Library- With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well – PC Gamer (2026)
- Vib-Ribbon: An oral history – Design Room (2026)
- How a Second-Grade Teacher Revived a Beloved Video Game – The New York Times (2026)
- Spore: An oral history – Design Room (2026)
- Diablo IV PC Cooled With Real Human Blood Is Still Going Strong Two Years Later, Says Guy Who Won It – Aftermath (2026)
Warp Zoned Archives
Most Recent: PC
Here’s how to enable “Retro Mode” in Broken Age
It seems everyone has forgotten how mad they are at Double Fine, because since the first half of Broken Age came out, all the Internet has talked about is how much they love it… and how to unlock the Easter Egg that will make the game look like a classic adventure game of old. The video above gives you a walkthrough of how to 8-bit this lovely game.
Backers of the Kickstarter are already running around the world joyously, but regular people can’t play it until January 28th. You can pre-order the game on Steam now for $22.49 (10% off).
Posted in News, PC
Tagged Broken Age
Incognita (now known as Invisible Inc.) early access alpha now available
Incognita was one of our favorite games from PAX Prime, and the trailer above should show why. It’s a thrilling, fun strategy game, full of quick decisions and interesting graphics. I love the character designs, and while the new name – Invisible, Inc. – isn’t quite as cool as Incognita, I’ll still buy it.
Speaking of buying it, the game is now available for pre-order, which gives you early access to their alpha build. Klei Entertainment has priced the game at $19.99, but if you buy it now, you can get it for $16.99. You can also opt for the version that comes with the soundtrack for $19.99 (the soundtrack is not finalized yet, but you’ll get the tracks as they’re made available). Place your order through their website now. Buying now gives you a Steam key, but it can only be purchased through the official Invisible, Inc. site for now. You’ll be able to order the game on Steam once the Beta is available.
Keep in mind that if you pre-order it now, you’ll be playing the alpha version, which has some bugs, and could be tremendously different than the final version. But the bonus is that you’ll be able to play the game now, and give the developers feedback on what you think about it as they make updates. The game was fun back in September, so I can’t imagine how great it must be now.
The full version of Invisible, Inc. will be released sometime in 2014. Only the PC version is available now, but Klei says that more information on other platforms will be forthcoming.
Posted in News, PC
Tagged Invisible Inc
Valve rethinks Steam Controller, now looks like every other controller

Valve’s original Steam Controller was a rather unconventional piece of kit. But a newly revealed modified version of the controller put it more in line with a standard controller. The new Steam Controller will feature a traditional d-pad and four face buttons (A, B, X, Y) in the standard diamond formation where previously there was a touchscreen akin to a smaller version of the Wii U GamePad.
The change makes it analogous to the PlayStation 4’s DualShock 4 and the Xbox One controller, meaning games designed for consoles could be more easily adapted to work with Valve’s new toy. Like the latter, the controller will also use AA batteries rather than a dedicated battery pack, which is a bit of a let-down given how easy it is to charge the likes of the DualShock or GamePad using a cradle dock or mini-USB cable. It will also be packed with an internal gyroscope and players will be able to use a whopping 16 Steam Controller at once if the game supports that many.
Valve has also hinted that more changes to the controller may happen in the future, as the company constantly seeks to refine it during the beta testing process. It seems the developer is keeping future VR headsets in mind while molding the Steam Controller, meaning it could be only part of what Valve has in mind.
[Source: Games Industry International]
Grand Theft Auto V is the best-selling (and most wanted) game of 2013
The NPD Group previously declared Call of Duty: Ghosts the best-selling game of December 2013, but Activision’s military shooter fell a bit short in the full-year competition. With Ghosts in second place, you might have guessed that Rockstar’s Grand Theft Auto V was the best-selling retail game of 2013… and you’d be right.
Sequels and sports games dominate the list, but the universal appeal of Disney allowed Disney Infinity to crack the top ten at #10. At #9, the retail version of the mighty Minecraft: Xbox 360 Edition also made the list.
Here’s the complete top ten of 2013’s best-selling retail games:
Best-Selling Retail Games of 2013
1. Grand Theft Auto V (Xbox 360, PS3)
2. Call Of Duty: Ghosts (Xbox 360, PS3, Xbox One, PS4, PC, Wii U)
3. Madden NFL 25 (Xbox 360, PS3, PS4, Xbox One)
4. Battlefield 4 (Xbox 360, PS3, Xbox One, PS4, PC)
5. Assassin’s Creed IV: Black Flag (Xbox 360, PS3, PS4, Xbox One, Wii U, PC)
6. NBA 2K14 (Xbox 360, PS3, PS4, Xbox One, PC)
7. Call of Duty: Black Ops II (Xbox 360, PS3, Wii U, PC)
8. Just Dance 2014 (Wii, Xbox 360, Wii U, Xbox One, PS3, PS4)
9. Minecraft: Xbox 360 Edition (Xbox 360)
10. Disney Infinity (Xbox 360, Wii, PS3, Wii U, 3DS)
[Source: Joystiq]
Posted in 3DS, News, PC, PS3, PS4, Wii, Wii U, Xbox 360, Xbox One
Tagged Assassin's Creed IV: Black Flag, Battlefield 4, Call of Duty: Black Ops II, Call of Duty: Ghosts, Disney Infinity, Grand Theft Auto V, Just Dance 2014, Madden NFL 25, Minecraft, NBA 2K14, NPD
CoD Ghosts and Xbox One are December 2013’s best-selling game and console

The NPD Group has delivered their monthly report on the state of the retail game market and December 2013 was another blockbuster month. According to Joystiq, consumers spent $3.28 billion on video game products last month, an increase of two percent over December 2012. And thanks to new consoles, hardware sales were way up, totalling $1.37 billion (versus $1.07 billion last year).
And speaking of next-generation consoles, NPD is reporting that the Xbox One can lay claim to the US sales crown for December. Though Sony still holds a slight edge in total worldwide sales.
As for the games, Call of Duty: Ghosts and Battlefield 4 pulled off a repeat atop the retail sales chart. They were followed by the usual assortment of holiday season bestsellers and you can find last month’s complete top ten after the break. (more…)
Posted in News, PC, PS3, PS4, Vita, Wii, Wii U, Xbox 360, Xbox One
Tagged Assassin's Creed IV: Black Flag, Battlefield 4, Call of Duty: Ghosts, FIFA 14, Grand Theft Auto V, Just Dance 2014, Lego Marvel Super Heroes, Madden NFL 25, NBA 2K14, NPD, Skylanders Swap Force
The Last of Us leads 2014 DICE Awards with 13 nominations

The Academy of Interactive Arts & Sciences has announced the nominees for this year’s DICE Awards. This year, The Last of Us leads all games with 13 nominations, including “Game of the Year.” It will compete against four other games for the honor: Assassin’s Creed IV: Black Flag, BioShock Infinite, Grand Theft Auto V, and The Legend of Zelda: A Link Between Worlds.
Each of this year’s “Game of the Year” nominees has a chance to collect multiple awards as Grand Theft Auto V (seven), BioShock Infinite (six), and Assassin’s Creed IV (five), and A Link Between Worlds (three) were all nominated in multiple categories. With five nominations, Tearaway is also up a huge number of awards. All told, 61 games received nominations in 24 categories this year.
The 2014 DICE Awards ceremony will take place on Thursday, February 6 during the close of this year’s DICE Summit. A complete list of nominees can be found after the break. (more…)
Posted in 3DS, Mobile, News, PC, PS3, PS4, Vita, Wii, Wii U, Xbox 360, Xbox One
Tagged Assassin's Creed IV: Black Flag, BioShock Infinite, Grand Theft Auto V, The Last of Us, The Legend of Zelda: A Link Between Worlds
Interview: We Take Aim at MODUS With Imagiro’s Allan Wang

Some gaming projects on Kickstarter are criminally overlooked by the general public. Imagiro Studios MODUS, a 2D turn-based artillery shooter set in a chaotic, post-apocalyptic Earth dominated by mutated beasts where humans once reigned supreme, is one such title.
We recently had the chance to talk with Allan Wang, CEO and Story Developer at MODUS developer Imagiro Studios, about the game’s failed campaign, alien monstrosities, Studio Ghibli influences and home-made beaver tails. (more…)
IO Interactive shares a few details about Hitman 6
A week after Square Enix dropped the cancellation hammer on Square Enix Montreal’s Hitman spinoff, IO Interactive has posted an open letter to the official Hitman website detailing their work on the currently-in-development Hitman 6.
The IO Interactive team is going big with Hitman 6, promising “an extreme level of detail” and “the largest levels ever built for a Hitman game.” They’re also bringing the series back to its roots, stating that the Agent 47 of Hitman 6 will be in the prime of his career, “stalking his prey across the world,” with the help of his handler, Diana Burnwood:
The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.
In addition to the single-player campaign, the HORSE-like Contracts Mode will return, allowing players to once again compose the perfect hit and challenge others to match it. IO also confirmed that 47’s “magic pockets” will not make a return appearance.
Hitman 6 is in development for next-generation consoles and the PC. IO Interactive has promised that we’ll learn more about the game throughout 2014, but a release has yet to be announced.







