Recent Articles: Metal Gear Solid V: The Phantom Pain

Does Metal Gear Solid V: Ground Zeroes reference Kojima leaving Konami?

Metal Gear Solid V: Ground Zeroes has been out for over a year now, and it seems to keep providing Easter eggs. One major Easter egg that may hint at the recent strife between Konami and Director Hideo Kojima was recently found by YouTube user “timeSplitter88.”

In the Metal Gear Solid throwback mission “Deja Vu,” you’re given a weapon with a blue light that erases words found throughout the level. Those words aren’t random though, they’re all past titles and logos from Metal Gear’s history.

Hideo Kojima had nothing to do with some of those games, such as Metal Gear Rising: Revengeance or Metal Gear Acid, so they can’t be erased by the light. However, the ones designed by Kojima, such as Metal Gear Solid 3: Snake Eater and Metal Gear Solid 4: Guns of the Patriots, can be erased. Once you’ve deleted all the titles created by Hideo Kojima, players get a message from Kaz reminding them to cherish their memories. Kojima himself then comes on the com to thank you for your support.

The “Deja Vu” mission has been available since the release of the game, originally exclusive to PlayStation consoles before coming to the Xbox 360 and Xbox One several months later. But it seems that no one put together the possible hidden meaning of erasing all the titles until now. It seems likely that everyone at Kojima Productions knew they were getting the boot months before the information became public.

Since the release of Ground Zeroes, Konami has removed “A Hideo Kojima Game” from all marketing and packaging for both Ground Zeroes and Metal Gear Solid V: The Phantom Pain. No one outside of Konami knows why this messy divorce is happening, though I’ve got a good feeling once it becomes official after the release of The Phantom Pain, Kojima won’t remain silent for long.

Metal Gear Solid V: The Phantom Pain will be released on September 1.

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Konami removes Hideo Kojima’s name from the cover of Metal Gear Solid V: Phantom Pain

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As the secret war between Konami and Hideo Kojima continues to rage, the publisher has taken another public shot at the developer with the release of the final cover design of Metal Gear Solid V: The Phantom Pain. In an attempt to distance Kojima from the title, Konami has officially removed the developer’s name from the game’s packaging. This includes an above-the-title text credit (“A Hideo Kojima Game”) and the Kojima Productions logo. A previous version of the Phantom Pain cover included both. The original cover and the updated version can both be found after the break.

Though Kojima publicly states he is “100% involved” with The Phantom Pain’s development, this redesign of the game’s cover is more proof of the strained relationship between the developer and the publisher. It could even be said that the removal of Kojima’s name is a personal attack on the developer as he’s been given a text credit on the cover of every Metal Gear Solid game since 2001’s Metal Gear Solid 2: Sons of Liberty.

Metal Gear Solid V: The Phantom Pain will be released for the PS3, PS4, Xbox 360, and Xbox One on September 1. Two weeks later, the game will also be released for the PC. While still unconfirmed, Kojima is expected to leave Konami after the completion of The Phantom Pain.

Last year, Kojima announced an intent to resurrect the Silent Hill franchise in collaboration with director Guillermo Del Toro and actor Norman Reedus. That game, Silent Hills, was canceled by Konami back in April. (more…)

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Metal Gear Solid V: The Phantom Pain producer responds to “downgrade” criticism

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With a little less than two months to go before the hotly anticipated release of Metal Gear Solid V: The Phantom Pain, Konami is probably glad the drama surrounding the title is coming to an end so they can get on with further imploding.

Kojima Productions recently showed a ton of gameplay footage at this year’s E3 Expo (an extended version of the “Free Infiltration” demo is available for viewing after the break), and while the overall reaction was positive, there has been one constant complaint. Several commenters online are saying the game doesn’t look as good as it once did. This has prompted Ken-ichiro Imaizumi, a Senior Producer at Konami Computer Entertainment Japan, to take to Twitter yesterday morning to defend the game.

If anything, Tweeting in defense of your game will only raise more awareness on the issue. I didn’t realize anyone thought the graphics looked downgraded from past iterations, but now that it’s been brought up, I can kind of see it. Or maybe that’s the placebo effect talking. Either way, Mr. Imaizumi has made some great Tweets since:

Metal Gear Solid V: The Phantom Pain will be released for the PS3, PS4, Xbox 360, and Xbox One on September 1. A PC release (via Steam) will follow on September 15. (more…)

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Kojima says he is “100% involved” with MGS5, but doesn’t confront rumor of split with Konami

hideokojimaopmukKonami and Hideo Kojima issued a joint statement yesterday in the hopes of quieting down rumors that the developer will leave the company after the completion of Metal Gear Solid V: The Phantom Pain. Unfortunately, what wasn’t said by either side has overshadowed any firefighting they attempted to do.

In the statement, Kojima said that he is “100% involved” in the development of The Phantom Pain and that his goal is “to make it the greatest game [he’s] directed to date.” However, Kojima did not address rumors that he is leaving Konami and no mention was made of Silent Hills, his upcoming collaboration with director Guillermo Del Toro.

Konami reiterated Kojima’s stance and said he will “remain involved [with The Phantom Pain] throughout.” Like Kojima, the publisher did not go into details on what the developer’s future with the company will be. A few weeks ago, Kojima said he considers The Phantom Pain the “final” Metal Gear game and that he won’t design any future entries in the series. The developer has made this claim before, but it looks like Konami believes him this time as the publisher officially announced an untitled new game in the franchise that won’t have Kojima at the helm. A hiring push to find people to fill out the new Metal Gear team has already begun.

Whatever happens, both parties agree that Metal Gear Solid V: The Phantom Pain will launch as scheduled on September 1. The full text of their joint statement can be found after the break. (more…)

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Rumor: Hideo Kojima to leave Konami after release of Metal Gear Solid V: Phantom Pain

hideokojimaAre you ready for some DRAMA and INTRIGUE? GameSpot is reporting that Hideo Kojima might be leaving Konami after the release of Metal Gear Solid V: The Phantom Pain.

According to GameSpot, a source within Konami is claiming the publisher wants to push Hideo Kojima out of Kojima Productions along with other senior staff. The insider said Kojima’s employment with the company has already been terminated, and that he’s currently serving out the rest of his contract on a temporary basis. It was also stated that he is being prevented from promoting The Phantom Pain. This report comes on the heels of a shutdown of the Kojima Productions Twitter account and the removal of Hideo Kojima’s name from the official Metal Gear Solid website. Kojima’s name was also removed from a list of Konami executives as the publisher moves to a “headquarters-controlled system.”

Konami, of course, has denied these reports and issued a full statement to GameSpot:

“As we have already announced, we are shifting our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business. Konami Digital Entertainment (including Mr. Kojima), will continue to develop and support Metal Gear products. Please look forward to future announcements.”

It’s important to note, as GamesRadar did, that there’s no actual proof that Kojima is leaving Konami or that he’s being pushed out. Right now, everything being reported is conjecture, hearsay, and circumstantial evidence. In the end, this could all turn out to be nothing.

After the completion of The Phantom Pain, which will be released on September 1, Kojima was expected to devote his energy to Silent Hills and a collaboration with director Guillermo Del Toro. But right now, all we can do is wait for any “future announcements” from Konami.

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September 1 release date for MGS5: Phantom Pain leaked ahead of big announcement

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It’s hard to believe that news this big would just sneak out of Konami, but it looks like Metal Gear Solid V: The Phantom Pain will be released on September 1. The news comes courtesy of a a behind-the-scenes interview with Hideo Kojima that IGN accidentally published a day earlier than planned. Several sites (including Game Informer) peeked at the video before it was pulled and shared the good news with the world.

Kojima had a few other interesting tidbits to share in the video including the fact that Snake will be more of a “silent protagonist” in The Phantom Pain. If that’s true, then why hire Kiefer Sutherland? Rather than expound on that puzzling question, Kojima reiterated (again) that The Phantom Pain will be his last time directing a Metal Gear Solid game:

“I always say this will be my last Metal Gear, but the games in the series I’ve personally designed and produced: Metal Gear on MSX, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4, and Peace Walker, and now Metal Gear Solid V are what constitute a single Metal Gear saga,” he says. “With Metal Gear Solid V, I’m finally closing the loop on that saga. In that sense, this will be the final Metal Gear Solid. Even if the Metal Gear franchise continues, to me, this is the last Metal Gear.”

Konami acknowledged the leak on Twitter, but they also promised players that more Metal Gear-related announcements will be made tomorrow (at 12:00 PM Eastern Time) when their countdown expires.

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Here’s four minutes from MGS5: Phantom Pain’s “Metal Gear Online” multiplayer mode

Four minutes of gameplay, but it’s a much longer video than that. The video above, which debuted last night during the Game Awards show, starts with Kiefer Sutherland (the voice of Solid Snake), then goes to Hideo Kojima (the creator of the franchise), and then finally to Tom Sekine, who introduces the first gameplay footage from the “Metal Gear Online” multiplayer mode for Metal Gear Solid V: The Phantom Pain. The gameplay looks great, the stinger is hilarious, and I really enjoyed the pre-trailer talk, especially when Sutherland introduces Kojima as “my big boss.” Adorable.

Metal Gear Solid V: The Phantom Pain is expected to be released for the PC, PS3, PS4, Xbox 360, and Xbox One sometime next year.

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MGS5: Phantom Pain Gamescom gameplay video released; PC version announced

Another extended gameplay video for Metal Gear Solid V: The Phantom Pain was released yesterday as part of Konami’s Gamescom festivities. If you’ve wondered about the utility of a cardboard box with a bikini babe painted on it in stealth warfare, wonder no more. And that’s to say nothing of the exploding horse poop.

However, if you’d like the creators of The Phantom Pain to say a bit more, Metal Gear maestro Hideo Kojima took part in a nearly 90-minute interview on Twitch to discuss his latest game. Definitely check it out if you’re interested in the inner workings of Snake’s next adventure.

And if you’d rather play Snake’s next adventure on a PC, you’ll be happy to know that the wait is over. Konami officially confirmed (via Twitter) that The Phantom Pain and Metal Gear Solid V: Ground Zeroes will be available through Steam sometime in the future. Hopefully, Ground Zeroes will be available soon. The Phantom Pain will likely launch around the same time as the previously announced PS3, PS4, Xbox 360, and Xbox One editions.

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